forked from len0rd/rockbox
Automatic cpu boosting when emulating, when supported
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6111 a1c6a512-1295-4272-9138-f99709370657
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fdcb5f04de
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0cecadd074
1 changed files with 7 additions and 6 deletions
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@ -66,12 +66,13 @@ void emu_step(void)
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void emu_run(void)
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void emu_run(void)
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{
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{
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void *timer = sys_timer();
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void *timer = sys_timer();
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char meow[500];
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int delay;
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int delay;
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int framecount=0;
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vid_begin();
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vid_begin();
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lcd_begin();
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lcd_begin();
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#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(true);
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#endif
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while(shut==0)
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while(shut==0)
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{
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{
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cpu_emulate(2280);
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cpu_emulate(2280);
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@ -96,12 +97,12 @@ void emu_run(void)
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while (R_LY > 0) /* wait for next frame */
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while (R_LY > 0) /* wait for next frame */
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emu_step();
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emu_step();
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framecount++;
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snprintf(meow,499,"%d",framecount);
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rb->lcd_putsxy(0,0,meow);
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rb->lcd_update_rect(0,0,LCD_WIDTH,8);
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rb->yield();
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rb->yield();
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}
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}
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#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
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rb->cpu_boost(false);
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#endif
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}
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}
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