forked from len0rd/rockbox
Threading changes in preparation for multiple core support
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10681 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
e09dc8d513
commit
0aec12f3fd
6 changed files with 309 additions and 207 deletions
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@ -78,8 +78,8 @@
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/*---------------------------------------------------*/
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extern char ata_device;
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extern int ata_io_address;
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extern int num_threads;
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extern const char *thread_name[];
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extern int num_threads[];
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extern const char *thread_name[][MAXTHREADS];
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#ifdef HAVE_LCD_BITMAP
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/* Test code!!! */
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@ -88,6 +88,8 @@ bool dbg_os(void)
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char buf[32];
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int i;
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int usage;
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unsigned int core;
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int line;
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lcd_setmargins(0, 0);
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lcd_setfont(FONT_SYSFIXED);
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@ -95,12 +97,16 @@ bool dbg_os(void)
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while(1)
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{
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lcd_puts(0, 0, "Stack usage:");
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for(i = 0; i < num_threads;i++)
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lcd_puts(0, 0, "Core and stack usage:");
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line = 0;
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for(core = 0; core < NUM_CORES; core++)
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{
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usage = thread_stack_usage(i);
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snprintf(buf, 32, "%s: %d%%", thread_name[i], usage);
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lcd_puts(0, 1+i, buf);
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for(i = 0; i < num_threads[core]; i++)
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{
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usage = thread_stack_usage_on_core(core, i);
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snprintf(buf, 32, "(%d) %s: %d%%", core, thread_name[core][i], usage);
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lcd_puts(0, ++line, buf);
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}
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}
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lcd_update();
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@ -124,6 +130,7 @@ bool dbg_os(void)
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{
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lcd_puts(0, 0, "Stack usage");
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/* Only Archos Player uses this - so assume a single core */
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usage = thread_stack_usage(currval);
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snprintf(buf, 32, "%d: %d%% ", currval, usage);
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lcd_puts(0, 1, buf);
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@ -151,6 +151,10 @@
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#define USBOTG_ISP1362 1362
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#define USBOTG_M5636 5636
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/* Multiple cores */
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#define CPU 0
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#define COP 1
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/* now go and pick yours */
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#if defined(ARCHOS_PLAYER)
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#include "config-player.h"
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@ -219,6 +223,19 @@
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/* define for all cpus from PP family */
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#if (CONFIG_CPU == PP5002) || (CONFIG_CPU == PP5020) || (CONFIG_CPU == PP5024)
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#define CPU_PP
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/* PP family has dual cores */
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#if 0
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/* Keep it as single core until dual core support is ready */
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#define NUM_CORES 2
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#define CURRENT_CORE current_core()
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#endif
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#define NUM_CORES 1
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#define CURRENT_CORE 0
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#else
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#define NUM_CORES 1
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#define CURRENT_CORE 0
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#endif
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/* define for all cpus from ARM family */
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@ -43,6 +43,8 @@ static inline void udelay(unsigned usecs)
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unsigned start = USEC_TIMER;
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while ((USEC_TIMER - start) < usecs);
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}
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unsigned int current_core(void);
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#endif
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struct flash_header {
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@ -31,12 +31,16 @@
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int create_thread(void (*function)(void), void* stack, int stack_size,
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const char *name);
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int create_thread_on_core(unsigned int core, void (*function)(void), void* stack, int stack_size,
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const char *name);
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void remove_thread(int threadnum);
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void remove_thread_on_core(unsigned int core, int threadnum);
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void switch_thread(void);
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void sleep_thread(void);
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void wake_up_thread(void);
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void init_threads(void);
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int thread_stack_usage(int threadnum);
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int thread_stack_usage_on_core(unsigned int core, int threadnum);
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#ifdef RB_PROFILE
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void profile_thread(void);
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#endif
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@ -1187,6 +1187,16 @@ void irq(void)
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#endif
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#endif /* BOOTLOADER */
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unsigned int current_core(void)
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{
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if(((*(volatile unsigned long *)(0x60000000)) & 0xff) == 0x55)
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{
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return CPU;
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}
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return COP;
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}
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/* TODO: The following two function have been lifted straight from IPL, and
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hence have a lot of numeric addresses used straight. I'd like to use
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#defines for these, but don't know what most of them are for or even what
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@ -1329,6 +1339,16 @@ void irq(void)
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#endif
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unsigned int current_core(void)
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{
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if(((*(volatile unsigned long *)(0xc4000000)) & 0xff) == 0x55)
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{
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return CPU;
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}
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return COP;
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}
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/* TODO: The following two function have been lifted straight from IPL, and
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hence have a lot of numeric addresses used straight. I'd like to use
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#defines for these, but don't know what most of them are for or even what
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@ -62,18 +62,31 @@ struct regs
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/* Cast to the the machine int type, whose size could be < 4. */
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int num_threads;
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static volatile int num_sleepers;
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static int current_thread;
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static struct regs thread_contexts[MAXTHREADS] IBSS_ATTR;
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const char *thread_name[MAXTHREADS];
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void *thread_stack[MAXTHREADS];
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int thread_stack_size[MAXTHREADS];
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int num_threads[NUM_CORES];
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static volatile int num_sleepers[NUM_CORES];
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static int current_thread[NUM_CORES];
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static struct regs thread_contexts[NUM_CORES][MAXTHREADS] IBSS_ATTR;
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const char *thread_name[NUM_CORES][MAXTHREADS];
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void *thread_stack[NUM_CORES][MAXTHREADS];
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int thread_stack_size[NUM_CORES][MAXTHREADS];
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static const char main_thread_name[] = "main";
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extern int stackbegin[];
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extern int stackend[];
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#ifdef CPU_PP
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#ifndef BOOTLOADER
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extern int cop_stackbegin[];
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extern int cop_stackend[];
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#else
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/* The coprocessor stack is not set up in the bootloader code, but the
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threading is. No threads are run on the coprocessor, so set up some dummy
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stack */
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int *cop_stackbegin = stackbegin;
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int *cop_stackend = stackend;
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#endif
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#endif
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void switch_thread(void) ICODE_ATTR;
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static inline void store_context(void* addr) __attribute__ ((always_inline));
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static inline void load_context(const void* addr) __attribute__ ((always_inline));
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@ -260,7 +273,7 @@ void switch_thread(void)
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#ifdef SIMULATOR
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/* Do nothing */
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#else
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while (num_sleepers == num_threads)
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while (num_sleepers[CURRENT_CORE] == num_threads[CURRENT_CORE])
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{
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/* Enter sleep mode, woken up on interrupt */
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#ifdef CPU_COLDFIRE
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@ -284,21 +297,21 @@ void switch_thread(void)
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#endif
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}
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#endif
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current = current_thread;
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store_context(&thread_contexts[current]);
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current = current_thread[CURRENT_CORE];
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store_context(&thread_contexts[CURRENT_CORE][current]);
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#if CONFIG_CPU != TCC730
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/* Check if the current thread stack is overflown */
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stackptr = thread_stack[current];
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stackptr = thread_stack[CURRENT_CORE][current];
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if(stackptr[0] != DEADBEEF)
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panicf("Stkov %s", thread_name[current]);
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panicf("Stkov %s", thread_name[CURRENT_CORE][current]);
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#endif
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if (++current >= num_threads)
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if (++current >= num_threads[CURRENT_CORE])
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current = 0;
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current_thread = current;
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load_context(&thread_contexts[current]);
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current_thread[CURRENT_CORE] = current;
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load_context(&thread_contexts[CURRENT_CORE][current]);
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#ifdef RB_PROFILE
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profile_thread_started(current_thread);
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#endif
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@ -306,29 +319,42 @@ void switch_thread(void)
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void sleep_thread(void)
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{
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++num_sleepers;
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++num_sleepers[CURRENT_CORE];
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switch_thread();
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}
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void wake_up_thread(void)
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{
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num_sleepers = 0;
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num_sleepers[CURRENT_CORE] = 0;
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}
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/*---------------------------------------------------------------------------
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* Create thread.
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* Create thread on the current core.
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* Return ID if context area could be allocated, else -1.
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*---------------------------------------------------------------------------
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*/
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int create_thread(void (*function)(void), void* stack, int stack_size,
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const char *name)
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{
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return create_thread_on_core(CURRENT_CORE, function, stack, stack_size,
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name);
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}
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/*---------------------------------------------------------------------------
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* Create thread on a specific core.
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* Return ID if context area could be allocated, else -1.
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*---------------------------------------------------------------------------
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*/
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int create_thread_on_core(unsigned int core, void (*function)(void), void* stack, int stack_size,
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const char *name)
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{
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unsigned int i;
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unsigned int stacklen;
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unsigned int *stackptr;
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struct regs *regs;
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if (num_threads >= MAXTHREADS)
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if (num_threads[core] >= MAXTHREADS)
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return -1;
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/* Munge the stack to make it easy to spot stack overflows */
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}
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/* Store interesting information */
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thread_name[num_threads] = name;
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thread_stack[num_threads] = stack;
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thread_stack_size[num_threads] = stack_size;
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regs = &thread_contexts[num_threads];
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thread_name[core][num_threads[core]] = name;
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thread_stack[core][num_threads[core]] = stack;
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thread_stack_size[core][num_threads[core]] = stack_size;
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regs = &thread_contexts[core][num_threads[core]];
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#if defined(CPU_COLDFIRE) || (CONFIG_CPU == SH7034) || defined(CPU_ARM)
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/* Align stack to an even 32 bit boundary */
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regs->sp = (void*)(((unsigned int)stack + stack_size) & ~3);
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regs->start = (void*)function;
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wake_up_thread();
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return num_threads++; /* return the current ID, e.g for remove_thread() */
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return num_threads[core]++; /* return the current ID, e.g for remove_thread() */
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}
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/*---------------------------------------------------------------------------
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* Remove a thread from the scheduler.
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* Remove a thread on the current core from the scheduler.
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* Parameter is the ID as returned from create_thread().
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*---------------------------------------------------------------------------
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*/
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void remove_thread(int threadnum)
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{
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remove_thread_on_core(CURRENT_CORE, threadnum);
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}
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/*---------------------------------------------------------------------------
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* Remove a thread on the specified core from the scheduler.
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* Parameters are the core and the ID as returned from create_thread().
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*---------------------------------------------------------------------------
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*/
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void remove_thread_on_core(unsigned int core, int threadnum)
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{
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int i;
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if(threadnum >= num_threads)
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if(threadnum >= num_threads[core])
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return;
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num_threads--;
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for (i=threadnum; i<num_threads-1; i++)
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num_threads[core]--;
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for (i=threadnum; i<num_threads[core]-1; i++)
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{ /* move all entries which are behind */
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thread_name[i] = thread_name[i+1];
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thread_stack[i] = thread_stack[i+1];
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thread_stack_size[i] = thread_stack_size[i+1];
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thread_contexts[i] = thread_contexts[i+1];
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thread_name[core][i] = thread_name[core][i+1];
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thread_stack[core][i] = thread_stack[core][i+1];
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thread_stack_size[core][i] = thread_stack_size[core][i+1];
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thread_contexts[core][i] = thread_contexts[core][i+1];
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}
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if (current_thread == threadnum) /* deleting the current one? */
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current_thread = num_threads; /* set beyond last, avoid store harm */
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else if (current_thread > threadnum) /* within the moved positions? */
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current_thread--; /* adjust it, point to same context again */
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if (current_thread[core] == threadnum) /* deleting the current one? */
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current_thread[core] = num_threads[core]; /* set beyond last, avoid store harm */
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else if (current_thread[core] > threadnum) /* within the moved positions? */
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current_thread[core]--; /* adjust it, point to same context again */
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}
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void init_threads(void)
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{
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num_threads = 1; /* We have 1 thread to begin with */
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current_thread = 0; /* The current thread is number 0 */
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thread_name[0] = main_thread_name;
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thread_stack[0] = stackbegin;
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thread_stack_size[0] = (int)stackend - (int)stackbegin;
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#if CONFIG_CPU == TCC730
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thread_contexts[0].started = 1;
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#else
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thread_contexts[0].start = 0; /* thread 0 already running */
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unsigned int core = CURRENT_CORE;
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num_threads[core] = 1; /* We have 1 thread to begin with */
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current_thread[core] = 0; /* The current thread is number 0 */
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thread_name[core][0] = main_thread_name;
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/* In multiple core setups, each core has a different stack. There is probably
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a much better way to do this. */
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if(core == CPU)
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{
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thread_stack[CPU][0] = stackbegin;
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thread_stack_size[CPU][0] = (int)stackend - (int)stackbegin;
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} else {
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#if NUM_CORES > 1 /* This code path will not be run on single core targets */
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thread_stack[COP][0] = cop_stackbegin;
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thread_stack_size[COP][0] = (int)cop_stackend - (int)cop_stackbegin;
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#endif
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num_sleepers = 0;
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}
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#if CONFIG_CPU == TCC730
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thread_contexts[core][0].started = 1;
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#else
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thread_contexts[core][0].start = 0; /* thread 0 already running */
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#endif
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num_sleepers[core] = 0;
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}
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int thread_stack_usage(int threadnum)
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int thread_stack_usage(int threadnum){
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return thread_stack_usage_on_core(CURRENT_CORE, threadnum);
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}
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int thread_stack_usage_on_core(unsigned int core, int threadnum)
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{
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unsigned int i;
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unsigned int *stackptr = thread_stack[threadnum];
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unsigned int *stackptr = thread_stack[core][threadnum];
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if(threadnum >= num_threads)
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if(threadnum >= num_threads[core])
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return -1;
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for(i = 0;i < thread_stack_size[threadnum]/sizeof(int);i++)
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for(i = 0;i < thread_stack_size[core][threadnum]/sizeof(int);i++)
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{
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if(stackptr[i] != DEADBEEF)
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break;
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}
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return ((thread_stack_size[threadnum] - i * sizeof(int)) * 100) /
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thread_stack_size[threadnum];
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return ((thread_stack_size[core][threadnum] - i * sizeof(int)) * 100) /
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thread_stack_size[core][threadnum];
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}
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