forked from len0rd/rockbox
Changed the FOR_NB_SCREENS macro to always be a for loop that declares its own loop variable. This removes the need to declare this variable in the outer scope.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30756 a1c6a512-1295-4272-9138-f99709370657
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parent
f301ac05f9
commit
0942e2a0f7
59 changed files with 47 additions and 143 deletions
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@ -124,7 +124,6 @@ static void pause(void)
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enum plugin_status plugin_start(const void* parameter)
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{
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int button;
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int i;
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(void)parameter;
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if (!can_play()) {
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@ -110,7 +110,6 @@ enum plugin_status plugin_start(const void* parameter){
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int button;
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int last_second = -1;
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bool redraw=true;
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int i;
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struct time time;
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struct counter counter;
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bool exit_clock = false;
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@ -70,7 +70,6 @@ void skin_restore_background(struct screen* display, int mode, int skin){
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}
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void clock_draw_set_colors(void){
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int i;
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FOR_NB_SCREENS(i)
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skin_set_background(rb->screens[i],
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clock_settings.mode,
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@ -78,7 +77,6 @@ void clock_draw_set_colors(void){
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}
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void clock_draw_restore_colors(void){
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int i;
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FOR_NB_SCREENS(i){
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skin_restore_background(rb->screens[i],
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clock_settings.mode,
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@ -153,7 +153,6 @@ void draw_message(struct screen* display, int msg, int y){
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}
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void load_settings(void){
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int i;
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struct screen* display;
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FOR_NB_SCREENS(i){
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display=rb->screens[i];
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@ -179,7 +178,6 @@ void load_settings(void){
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}
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void save_settings(void){
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int i;
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struct screen* display;
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if(!settings_needs_saving(&clock_settings))
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return;
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@ -326,7 +326,6 @@ int plugin_main(void)
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int action;
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int sleep_time=DEFAULT_WAIT_TIME;
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int nb_wanted_polygons=DEFAULT_NB_POLYGONS;
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int i;
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struct polygon_fifo polygons[NB_SCREENS];
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struct polygon_move move[NB_SCREENS]; /* This describes the movement of the leading
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polygon, the others just follow */
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@ -76,7 +76,7 @@ static bool dice_menu(struct dices* dice);
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/* plugin entry point */
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enum plugin_status plugin_start(const void* parameter) {
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(void)parameter;
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int i, action;
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int action;
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dice_init(&dice);
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rb->srand(*rb->current_tick);
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@ -38,7 +38,6 @@ static void atexit_cleanup(void);
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enum plugin_status plugin_start(const void* parameter)
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{
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int i;
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char* ext;
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atexit(atexit_cleanup);
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@ -134,7 +134,6 @@ enum plugin_status plugin_start(const void* parameter)
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{
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char *buf;
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int rc;
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int i;
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if(!parameter) return PLUGIN_ERROR;
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filename = (char *)parameter;
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@ -119,9 +119,8 @@ static void jackpot_exit(void)
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static void jackpot_init(struct jackpot* game)
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{
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int i,j;
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game->money=20;
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for(i=0;i<NB_SLOTS;i++){
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for(int i=0;i<NB_SLOTS;i++){
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game->slot_state[i]=(rb->rand()%NB_PICTURES)*PICTURE_ROTATION_STEPS;
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FOR_NB_SCREENS(j)
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game->state_y[j][i]=-1;
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@ -254,11 +253,11 @@ static void jackpot_play_turn(struct jackpot* game)
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{
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/* How many pattern? */
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int nb_turns[NB_SLOTS];
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int i,d,gain,turns_remaining=0;
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int gain,turns_remaining=0;
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if(game->money<=0)
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return;
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game->money--;
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for(i=0;i<NB_SLOTS;i++)
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for(int i=0;i<NB_SLOTS;i++)
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{
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nb_turns[i]=(rb->rand()%15+5)*PICTURE_ROTATION_STEPS;
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turns_remaining+=nb_turns[i];
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@ -271,7 +270,7 @@ static void jackpot_play_turn(struct jackpot* game)
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/* Jackpot Animation */
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while(turns_remaining>0)
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{
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for(i=0;i<NB_SLOTS;i++)
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for(int i=0;i<NB_SLOTS;i++)
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{
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if(nb_turns[i]>0)
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{
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@ -295,7 +294,7 @@ static void jackpot_play_turn(struct jackpot* game)
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enum plugin_status plugin_start(const void* parameter)
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{
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int action, i;
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int action;
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struct jackpot game;
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(void)parameter;
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atexit(jackpot_exit);
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@ -1600,7 +1600,7 @@ static void display_state(void)
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info = "(no info)";
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}
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int i, w, h;
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int w, h;
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struct screen* display;
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FOR_NB_SCREENS(i)
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{
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@ -1640,7 +1640,7 @@ static void display_time(void)
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current.elapsed/60000, (current.elapsed/1000)%60,
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current.length/60000, (current.length)/1000%60);
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#ifdef HAVE_LCD_BITMAP
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int y = (prefs.display_title? font_ui_height:0), i;
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int y = (prefs.display_title? font_ui_height:0);
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FOR_NB_SCREENS(i)
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{
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struct screen* display = rb->screens[i];
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@ -1842,7 +1842,7 @@ static int display_lrc_line(struct lrc_line *lrc_line, int ypos, int i)
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static void display_lrcs(void)
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{
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long time_start, time_end, rin, len;
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int i, nline[NB_SCREENS] = {0};
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int nline[NB_SCREENS] = {0};
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struct lrc_line *lrc_center = current.ll_head;
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if (!lrc_center) return;
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@ -2773,7 +2773,6 @@ static int handle_button(void)
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static int lrc_main(void)
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{
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int ret = LRC_GOTO_MAIN;
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int i;
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long id3_timeout = 0;
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bool update_display_state = true;
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@ -495,7 +495,6 @@ enum plugin_status plugin_start(const void* parameter)
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int lastbutton = BUTTON_NONE;
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#endif
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int quit = 0;
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int i;
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struct maze maze;
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(void)parameter;
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@ -781,7 +781,6 @@ static void metronome_draw(struct screen* display)
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static void draw_display(void)
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{
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int i;
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FOR_NB_SCREENS(i)
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metronome_draw(rb->screens[i]);
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}
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@ -281,9 +281,6 @@ static const char * get_props(int selected_item, void* data,
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enum plugin_status plugin_start(const void* parameter)
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{
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struct gui_synclist properties_lists;
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#ifdef HAVE_LCD_BITMAP
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int i;
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#endif
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int button;
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bool quit = false, usb = false;
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char file[MAX_PATH];
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@ -46,7 +46,6 @@ struct file_format *list = NULL;
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static void update_screen(bool clear)
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{
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char buf[15];
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int i;
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rb->snprintf(buf,sizeof(buf),"Folders: %d",dirs_count);
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FOR_NB_SCREENS(i)
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@ -103,7 +103,6 @@ static void search_buffer(void){
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}
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static void clear_display(void){
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int i;
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FOR_NB_SCREENS(i){
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rb->screens[i]->clear_display();
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}
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@ -195,9 +195,6 @@ bool ends_with(char *string, char *suffix)
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enum plugin_status plugin_start(const void* void_parameter)
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{
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#ifdef HAVE_LCD_BITMAP
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int i;
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#endif
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bool leave_loop;
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/* This is a viewer, so a parameter must have been specified */
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@ -1383,7 +1383,6 @@ static int sokoban_menu(void)
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{
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int button;
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int selection = 0;
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int i;
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bool menu_quit;
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int start_selected = 0;
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int prev_level = current_info.level.index;
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@ -283,7 +283,7 @@ struct keyboard_parameters param[NB_SCREENS];
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int zx_kbd_input(char* text/*, int buflen*/)
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{
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bool done = false;
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int i, j, k, w, l;
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int i, j, k, w;
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int text_w = 0;
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#ifdef ZX_WRITE_OUT_TEXT
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int editpos, len_utf8;
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