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Changed the FOR_NB_SCREENS macro to always be a for loop that declares its own loop variable. This removes the need to declare this variable in the outer scope.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30756 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Björn Stenberg 2011-10-15 19:35:02 +00:00
parent f301ac05f9
commit 0942e2a0f7
59 changed files with 47 additions and 143 deletions

View file

@ -184,7 +184,6 @@ static void usb_screen_fix_viewports(struct screen *screen,
static void usb_screens_draw(struct usb_screen_vps_t *usb_screen_vps_ar)
{
int i;
FOR_NB_SCREENS(i)
{
struct screen *screen = &screens[i];
@ -242,7 +241,6 @@ static void usb_screens_draw(struct usb_screen_vps_t *usb_screen_vps_ar)
void gui_usb_screen_run(bool early_usb)
{
int i;
struct usb_screen_vps_t usb_screen_vps_ar[NB_SCREENS];
#if defined HAVE_TOUCHSCREEN
enum touchscreen_mode old_mode = touchscreen_get_mode();