forked from len0rd/rockbox
puzzles: update README.
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@ -2,18 +2,23 @@ Introduction
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============
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This is the readme for the Rockbox port of Simon Tatham's Portable
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Puzzle Collection.
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Puzzle Collection. The port was originally done by Franklin Wei in
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2017, and has been regularly maintained since then to remain in sync
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with Simon's upstream sources.
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Source structure
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================
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Most of the upstream files in src/ are essentially untouched, apart
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from some minor adjustments to make them compile and run happily on
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Rockbox. The majority of the rockbox-specific code is found in
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rockbox.c, with some minor stuff in rbwrappers.c and rbmalloc.c.
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The upstream source files reside in src/. As of 2024, these sources
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are bit-for-bit identical to Simon's upstream sources. The
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Rockbox-specific code in the parent puzzles/ directory provides a set
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of shims (rbcompat.h, rbwrappers.c), which emulate missing parts of
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the standard library to enable the upstream puzzles code to work
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happily on Rockbox. The implementation of the Rockbox frontend resides
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in rockbox.c.
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NOTE: the build makefile (puzzles.make) automatically includes
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`rbcompat.h` when compiling! Check there when things break.
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`rbcompat.h` when compiling! Check there if things break.
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Help feature
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============
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@ -33,14 +38,14 @@ As of 2024, Simon's tree is located at:
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https://git.tartarus.org/?p=simon/puzzles.git
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For a long time (i.e. 2017-2024), our version of the puzzles tree
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contained several modifications by myself (notably cursor interfaces
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to Untangle and Palisade). These divergent changes complicated
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maintenance of this port, as merge conflicts often arose when upstream
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changes to these games conflicted with our changes. To remedy this, I
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sent most of these patches back upstream in summer 2024, and since
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then, Simon has merged them into his repo. We are now able to run with
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a fully unmodified puzzles source tree.
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For a long time (2017-2024), our version of the puzzles tree contained
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several patches to make certain games playable on Rockbox (notably
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cursor interfaces to Untangle and Palisade). These divergent changes
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complicated maintenance of the port, as merge conflicts often arose
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when upstream changes to these games conflicted with ours. To remedy
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this, I sent most of these patches back upstream in summer 2024, and
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since then, Simon has merged them into his repo. We are now able to
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run with a fully unmodified puzzles source tree.
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Maintenance
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===========
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@ -108,3 +113,5 @@ August 2024: Resync to ee5e327 (branched from Simon's
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August 2024: Resync to Simon's 262f709 (unmodified). Uses new scanline
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polygon filling algorithm. Updates drawing API.
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January 2024: Resync to Simon's XXXXXXX (TBD). Cleans up resync.sh.
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