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BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8428 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2006-01-23 16:00:06 +00:00
parent 440c7ea5fc
commit 06e25c8c46
18 changed files with 1137 additions and 0 deletions

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@ -27,6 +27,10 @@ plasma.c
#endif #endif
bejeweled.c bejeweled.c
bounce.c bounce.c
/* H300 and iPod Color/Video only */
#if (LCD_WIDTH >= 220) && (LCD_HEIGHT >= 176) && (LCD_DEPTH == 16)
brickmania.c
#endif
calculator.c calculator.c
chip8.c chip8.c
demystify.c demystify.c

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@ -15,4 +15,24 @@ sudoku_normal.220x176x16.bmp
sudoku_inverse.220x176x16.bmp sudoku_inverse.220x176x16.bmp
#endif #endif
/* Brickmania */
#if (LCD_WIDTH >= 220) && (LCD_HEIGHT >= 176) && (LCD_DEPTH == 16)
brickmania_ball.220x176x16.bmp
brickmania_bricks.220x176x16.bmp
brickmania_gameover.220x176x16.bmp
brickmania_help.220x176x16.bmp
brickmania_menu_bg.220x176x16.bmp
brickmania_no_resume.220x176x16.bmp
brickmania_pads.220x176x16.bmp
brickmania_powerups.220x176x16.bmp
brickmania_quit.220x176x16.bmp
brickmania_resume.220x176x16.bmp
brickmania_sel_help.220x176x16.bmp
brickmania_sel_resume.220x176x16.bmp
brickmania_sel_quit.220x176x16.bmp
brickmania_sel_start.220x176x16.bmp
brickmania_start.220x176x16.bmp
#endif
#endif /* HAVE_LCD_BITMAP */ #endif /* HAVE_LCD_BITMAP */

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apps/plugins/brickmania.c Normal file

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