forked from len0rd/rockbox
Initial commit of zxbox - a ZX Spectrum emulator ported by Anton Romanov. It theoretically runs on all targets, but I have not included it in the Archos builds because it is just too slow to be usable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10950 a1c6a512-1295-4272-9138-f99709370657
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288
apps/plugins/zxbox/spsound.c
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288
apps/plugins/zxbox/spsound.c
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/*
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* Copyright (C) 1996-1998 Szeredi Miklos 2006 Anton Romanov
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* Email: mszeredi@inf.bme.hu
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version. See the file COPYING.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*/
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/* #define DEBUG_AUDIO */
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#include "spsound.h"
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#include "zxconfig.h"
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#include "spperif.h"
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#include "z80.h"
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#include "misc.h"
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#include "interf.h"
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#include "spmain.h"
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#include <stdio.h>
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int bufframes = 1;
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int sound_avail = 0;
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int sound_on = 1;
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int sound_to_autoclose = 0;
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int doneplay=0;
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#ifdef HAVE_SOUND
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#include "stdlib.h"
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#include "file.h"
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#include "time.h"
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#include "errno.h"
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#include "string.h"
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#define SKIPTIME 5000
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static int last_not_played=0;
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#define SPS_OPENED 0
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#define SPS_AUTOCLOSED -1
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#define SPS_BUSY -2
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#define SPS_CLOSED -3
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#define SPS_NONEXIST -4
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static int sndstate = SPS_CLOSED;
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static void close_snd(int normal);
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unsigned short my_buf[TMNUM*2*3*2] IBSS_ATTR;
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const byte lin8_ulaw[] = {
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31, 31, 31, 32, 32, 32, 32, 33,
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33, 33, 33, 34, 34, 34, 34, 35,
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35, 35, 35, 36, 36, 36, 36, 37,
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37, 37, 37, 38, 38, 38, 38, 39,
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39, 39, 39, 40, 40, 40, 40, 41,
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41, 41, 41, 42, 42, 42, 42, 43,
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43, 43, 43, 44, 44, 44, 44, 45,
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45, 45, 45, 46, 46, 46, 46, 47,
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47, 47, 47, 48, 48, 49, 49, 50,
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50, 51, 51, 52, 52, 53, 53, 54,
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54, 55, 55, 56, 56, 57, 57, 58,
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58, 59, 59, 60, 60, 61, 61, 62,
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62, 63, 63, 64, 65, 66, 67, 68,
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69, 70, 71, 72, 73, 74, 75, 76,
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77, 78, 79, 81, 83, 85, 87, 89,
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91, 93, 95, 99, 103, 107, 111, 119,
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255, 247, 239, 235, 231, 227, 223, 221,
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219, 217, 215, 213, 211, 209, 207, 206,
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205, 204, 203, 202, 201, 200, 199, 198,
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197, 196, 195, 194, 193, 192, 191, 191,
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190, 190, 189, 189, 188, 188, 187, 187,
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186, 186, 185, 185, 184, 184, 183, 183,
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182, 182, 181, 181, 180, 180, 179, 179,
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178, 178, 177, 177, 176, 176, 175, 175,
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175, 175, 174, 174, 174, 174, 173, 173,
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173, 173, 172, 172, 172, 172, 171, 171,
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171, 171, 170, 170, 170, 170, 169, 169,
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169, 169, 168, 168, 168, 168, 167, 167,
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167, 167, 166, 166, 166, 166, 165, 165,
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165, 165, 164, 164, 164, 164, 163, 163,
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163, 163, 162, 162, 162, 162, 161, 161,
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161, 161, 160, 160, 160, 160, 159, 159,
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};
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static void open_snd(void)
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{
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sndstate = SPS_OPENED;
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sound_avail=1;
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rb->pcm_play_stop();
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rb->pcm_set_frequency(44100);
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}
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static void close_snd(int normal)
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{
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(void)normal;
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sound_avail = 0;
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rb->pcm_play_stop();
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rb->pcm_set_frequency(44100);
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}
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void init_spect_sound(void)
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{
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#if 1 /* TODO: Is this OK? */
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open_snd();
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#endif
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}
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//#define VOLREDUCE settings.volume
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//
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#ifndef VOLREDUCE
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#define VOLREDUCE 0
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#endif
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#define CONVU8(x) ((byte) (((x) >> VOLREDUCE) + 128))
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#ifdef CONVERT_TO_ULAW
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# define CONV(x) lin8_ulaw[(int) CONVU8(x)]
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#else
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# define CONV(x) CONVU8(x)
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#endif
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#define HIGH_PASS(hp, sv) (((hp) * 15 + (sv)) >> 4)
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#define TAPESOUND(tsp) ((*tsp) >> 4)
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static void process_sound(void)
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{
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static int soundhp;
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int i;
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byte *sb;
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register int sv;
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sb = sp_sound_buf;
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if(last_not_played) {
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soundhp = *sb;
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last_not_played = 0;
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}
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if(!sp_playing_tape) {
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for(i = TMNUM; i; sb++,i--) {
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sv = *sb;
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soundhp = HIGH_PASS(soundhp, sv);
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*sb = CONV(sv - soundhp);
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}
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}
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else {
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signed char *tsp;
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tsp = sp_tape_sound;
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for(i = TMNUM; i; sb++,tsp++,i--) {
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sv = *sb + TAPESOUND(tsp);
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soundhp = (soundhp * 15 + sv)>>4;
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*sb = CONV(sv - soundhp);
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}
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}
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}
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void autoclose_sound(void)
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{
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/* do we have any reason to autoclose sound? */
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#if 0
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if(sound_on && sound_to_autoclose && sndstate >= SPS_CLOSED) {
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close_snd(1);
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sndstate = SPS_AUTOCLOSED;
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}
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#endif
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}
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void get_more(unsigned char** start, size_t* size)
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{
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doneplay = 1;
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*start = (unsigned char*)(my_buf);
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*size = TMNUM*4*3*2;
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}
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/* sp_sound_buf is Unsigned 8 bit, Rate 8000 Hz, Mono */
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void write_buf(void){
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int i,j;
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/* still not sure what is the best way to do this */
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#if 0
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my_buf[i] = /*(sp_sound_buf[i]<<8)-0x8000*/sp_sound_buf[i]<<8;
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for (i = 0, j = 0; i<TMNUM; i++, j+=6)
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my_buf[j] = my_buf[j+1] = my_buf[j+2] = my_buf[j+3] = my_buf[j+4] = my_buf[j+5] = (((byte)sp_sound_buf[i])<<8) >> settings.volume;
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#endif
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for (i = 0, j = 0; i<TMNUM; i++, j+=12)
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my_buf[j] = my_buf[j+1] = my_buf[j+2] = my_buf[j+3]\
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= my_buf[j+4] = my_buf[j+5] = my_buf[j+6]\
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= my_buf[j+7] = my_buf[j+8] = my_buf[j+9] \
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= my_buf[j+10] = my_buf[j+11] \
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= (((byte)sp_sound_buf[i])<<8) >> settings.volume;
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rb->pcm_play_data(&get_more,NULL,0);
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#if 0
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/* can use to save and later analyze what we produce */
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i = rb->open ( "/sound.raw" , O_WRONLY | O_APPEND | O_CREAT );
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rb->write ( i , sp_sound_buf , TMNUM );
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rb->close (i);
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i = rb->open ( "/sound2.raw" , O_WRONLY | O_APPEND |O_CREAT);
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rb->write ( i , (unsigned char *)my_buf , TMNUM*4*3 );
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rb->close (i);
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#endif
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while(!doneplay)
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rb->yield();
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}
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void play_sound(int evenframe)
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{
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if(evenframe) return;
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if(!sound_on) {
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if(sndstate <= SPS_CLOSED) return;
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if(sndstate < SPS_OPENED) {
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sndstate = SPS_CLOSED;
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return;
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}
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close_snd(1);
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return;
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}
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z80_proc.sound_change = 0;
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process_sound();
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write_buf();
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}
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void setbufsize(void)
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{
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}
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#else /* HAVE_SOUND */
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/* Dummy functions */
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void setbufsize(void)
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{
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}
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void init_spect_sound(void)
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{
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}
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void play_sound(int evenframe)
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{
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(void)evenframe;
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}
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void autoclose_sound(void)
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{
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}
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#endif /* NO_SOUND */
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