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ChessBox: Add 10x8 pixel pieces for the Archoses from Miguel A. Arévalo (P#4921)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9289 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Martin Arver 2006-03-27 14:18:17 +00:00
parent 99538b73f5
commit 0468064c28
3 changed files with 6 additions and 0 deletions

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@ -34,6 +34,8 @@ chessbox_pieces.176x176x16.bmp
chessbox_pieces.128x128x2.bmp
#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 128)
chessbox_pieces.128x128x1.bmp
#elif (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) & (LCD_DEPTH == 1)
chessbox_pieces.80x64x1.bmp
#elif (LCD_WIDTH >= 64) && (LCD_HEIGHT >= 64)
chessbox_pieces.64x64x1.bmp
#endif

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Width:  |  Height:  |  Size: 894 B

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@ -130,6 +130,10 @@ PLUGIN_HEADER
#elif (LCD_HEIGHT >= 128) && (LCD_WIDTH >= 128)
#define TILE_WIDTH 16
#define TILE_HEIGHT 16
/* use 10x8 tiles , only for the archoses */
#elif (LCD_HEIGHT == 64) && (LCD_WIDTH == 112)
#define TILE_WIDTH 10
#define TILE_HEIGHT 8
/* use 8x8 tiles */
#elif (LCD_HEIGHT >= 64) && (LCD_WIDTH >= 64)
#define TILE_WIDTH 8