forked from len0rd/rockbox
ChessBox: Add 10x8 pixel pieces for the Archoses from Miguel A. Arévalo (P#4921)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9289 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 6 additions and 0 deletions
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@ -34,6 +34,8 @@ chessbox_pieces.176x176x16.bmp
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chessbox_pieces.128x128x2.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 128)
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chessbox_pieces.128x128x1.bmp
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#elif (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) & (LCD_DEPTH == 1)
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chessbox_pieces.80x64x1.bmp
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#elif (LCD_WIDTH >= 64) && (LCD_HEIGHT >= 64)
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chessbox_pieces.64x64x1.bmp
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#endif
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BIN
apps/plugins/bitmaps/native/chessbox_pieces.80x64x1.bmp
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BIN
apps/plugins/bitmaps/native/chessbox_pieces.80x64x1.bmp
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Binary file not shown.
After Width: | Height: | Size: 894 B |
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@ -130,6 +130,10 @@ PLUGIN_HEADER
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#elif (LCD_HEIGHT >= 128) && (LCD_WIDTH >= 128)
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#define TILE_WIDTH 16
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#define TILE_HEIGHT 16
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/* use 10x8 tiles , only for the archoses */
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#elif (LCD_HEIGHT == 64) && (LCD_WIDTH == 112)
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#define TILE_WIDTH 10
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#define TILE_HEIGHT 8
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/* use 8x8 tiles */
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#elif (LCD_HEIGHT >= 64) && (LCD_WIDTH >= 64)
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#define TILE_WIDTH 8
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