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Fix sim build error with GCC14.

This is a (thankfully harmless) long-standing callback prototype
mismatch; I'm surprised this wasn't caught before!

Change-Id: Idb3ebc6d7d4fd64841d0a10981c4bf1b10d192c7
This commit is contained in:
Solomon Peachy 2024-04-25 13:31:40 -04:00
parent c718724a70
commit 04181bb832

View file

@ -3612,8 +3612,11 @@ static void save_game(void)
rb->lcd_update();
}
static int mainmenu_cb(int action, const struct menu_item_ex *this_item)
static int mainmenu_cb(int action,
const struct menu_item_ex *this_item,
struct gui_synclist *this_list)
{
(void)this_list;
int i = (intptr_t) this_item;
if(action == ACTION_REQUEST_MENUITEM)
{