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Theme Editor: Continuing work on rendering, skin preview will now show backdrop or background color depending on config file

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26900 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Robert Bieber 2010-06-17 20:44:11 +00:00
parent 6020075551
commit 02c377469a
6 changed files with 223 additions and 14 deletions

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@ -0,0 +1,137 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "rbscreen.h"
#include <QPainter>
#include <QFile>
RBScreen::RBScreen(ProjectModel* project, QGraphicsItem *parent) :
QGraphicsItem(parent), project(project), backdrop(0)
{
width = safeSetting(project, "#screenwidth", "300").toInt();
height = safeSetting(project, "#screenheight", "200").toInt();
QString bg = safeSetting(project, "background color", "FFFFFF");
bgColor = stringToColor(bg, Qt::white);
QString fg = safeSetting(project, "foreground color", "FFFFFF");
fgColor = stringToColor(fg, Qt::black);
/* Loading backdrop if available */
if(project)
{
QString base = project->getSetting("themebase", "");
QString backdropFile = project->getSetting("backdrop", "");
if(QFile::exists(base + "/backdrops/" + backdropFile))
{
backdrop = new QPixmap(base + "/backdrops/" + backdropFile);
/* If a backdrop has been found, use its width and height */
if(!backdrop->isNull())
{
width = backdrop->width();
height = backdrop->height();
}
else
{
delete backdrop;
backdrop = 0;
}
}
}
}
RBScreen::~RBScreen()
{
if(backdrop)
delete backdrop;
}
QPainterPath RBScreen::shape() const
{
QPainterPath retval;
retval.addRect(0, 0, width, height);
return retval;
}
QRectF RBScreen::boundingRect() const
{
return QRectF(0, 0, width, height);
}
void RBScreen::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
QWidget *widget)
{
if(backdrop)
{
painter->drawPixmap(0, 0, width, height, *backdrop);
}
else
{
painter->fillRect(0, 0, width, height, bgColor);
}
}
QColor RBScreen::stringToColor(QString str, QColor fallback)
{
QColor retval;
if(str.length() == 6)
{
for(int i = 0; i < 6; i++)
{
char c = str[i].toAscii();
if(!((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F') ||
isdigit(c)))
{
str = "";
break;
}
}
if(str != "")
retval = QColor("#" + str);
else
retval = fallback;
}
else if(str.length() == 1)
{
if(isdigit(str[0].toAscii()) && str[0].toAscii() <= '3')
{
int shade = 255 * (str[0].toAscii() - '0') / 3;
retval = QColor(shade, shade, shade);
}
else
{
retval = fallback;
}
}
else
{
retval = fallback;
}
return retval;
}

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@ -0,0 +1,63 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Robert Bieber
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef RBSCREEN_H
#define RBSCREEN_H
#include <QGraphicsItem>
#include "projectmodel.h"
class RBScreen : public QGraphicsItem
{
public:
RBScreen(ProjectModel* project = 0, QGraphicsItem *parent = 0);
virtual ~RBScreen();
QPainterPath shape() const;
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
QWidget *widget);
static QString safeSetting(ProjectModel* project, QString key,
QString fallback)
{
if(project)
return project->getSetting(key, fallback);
else
return fallback;
}
static QColor stringToColor(QString str, QColor fallback);
private:
int width;
int height;
QColor bgColor;
QColor fgColor;
QPixmap* backdrop;
ProjectModel* project;
};
#endif // RBSCREEN_H

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@ -22,10 +22,12 @@
#include "parsetreemodel.h"
#include "symbols.h"
#include "rbscreen.h"
#include <cstdlib>
#include <QObject>
#include <QPixmap>
ParseTreeModel::ParseTreeModel(const char* document, QObject* parent):
QAbstractItemModel(parent)
@ -271,10 +273,12 @@ QGraphicsScene* ParseTreeModel::render(ProjectModel* project)
{
scene->clear();
/* First we set the screen size */
int screenWidth = safeSetting(project, "#screenwidth", "300").toInt();
int screenHeight = safeSetting(project, "#screenheight", "200").toInt();
scene->addRect(0, 0, screenWidth, screenHeight);
/* Setting the background */
scene->setBackgroundBrush(QBrush(QPixmap(":/render/scenebg.png")));
/* Adding the screen */
RBScreen* screen = new RBScreen(project);
scene->addItem(screen);
return scene;
}

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@ -6,4 +6,7 @@
<file>resources/document-save.png</file>
<file alias="configkeys">resources/configkeys</file>
</qresource>
<qresource prefix="/render">
<file alias="scenebg.png">resources/render/scenebg.png</file>
</qresource>
</RCC>

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@ -4,26 +4,26 @@ OBJECTS_DIR = $$MYBUILDDIR/o
UI_DIR = $$MYBUILDDIR/ui
MOC_DIR = $$MYBUILDDIR/moc
RCC_DIR = $$MYBUILDDIR/rcc
RBBASE_DIR = $$_PRO_FILE_PWD_
RBBASE_DIR = $$replace(RBBASE_DIR,/utils/themeeditor,)
#Include directories
# Include directories
INCLUDEPATH += gui
INCLUDEPATH += models
INCLUDEPATH += graphics
# Stuff for the parse lib
libskin_parser.commands = @$(MAKE) \
BUILDDIR=$$OBJECTS_DIR -C $$RBBASE_DIR/lib/skin_parser CC=\"$$QMAKE_CC\"
BUILDDIR=$$OBJECTS_DIR \
-C \
$$RBBASE_DIR/lib/skin_parser \
CC=\"$$QMAKE_CC\"
QMAKE_EXTRA_TARGETS += libskin_parser
PRE_TARGETDEPS += libskin_parser
INCLUDEPATH += $$RBBASE_DIR/lib/skin_parser
LIBS += -L$$OBJECTS_DIR -lskin_parser
LIBS += -L$$OBJECTS_DIR \
-lskin_parser
DEPENDPATH = $$INCLUDEPATH
HEADERS += models/parsetreemodel.h \
models/parsetreenode.h \
gui/editorwindow.h \
@ -34,7 +34,8 @@ HEADERS += models/parsetreemodel.h \
models/projectmodel.h \
gui/tabcontent.h \
gui/configdocument.h \
gui/skinviewer.h
gui/skinviewer.h \
graphics/rbscreen.h
SOURCES += main.cpp \
models/parsetreemodel.cpp \
models/parsetreenode.cpp \
@ -45,7 +46,8 @@ SOURCES += main.cpp \
gui/codeeditor.cpp \
models/projectmodel.cpp \
gui/configdocument.cpp \
gui/skinviewer.cpp
gui/skinviewer.cpp \
graphics/rbscreen.cpp
OTHER_FILES += README \
resources/windowicon.png \
resources/appicon.xcf \