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Fix remaining reds/yellows.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26024 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-05-14 13:21:40 +00:00
parent ac43fd367a
commit 0246f0ceb4
7 changed files with 19 additions and 11 deletions

View file

@ -34,7 +34,7 @@
#include "viewport.h" #include "viewport.h"
#include "lcd.h" #include "lcd.h"
#include "font.h" #include "font.h"
#include "string.h" #include "string-extra.h"
#include "settings.h" #include "settings.h"
static struct viewport bb_vp[NB_SCREENS]; static struct viewport bb_vp[NB_SCREENS];

View file

@ -85,11 +85,11 @@ extern void screen_put_iconxy(struct screen * screen,
int x, int y, enum themable_icons icon) int x, int y, enum themable_icons icon)
{ {
if (icon == Icon_NOICON) if (icon == Icon_NOICON)
screen->putc(x, y, ' '); screen->putchar(x, y, ' ');
else if (icon >= Icon_Last_Themeable) else if (icon >= Icon_Last_Themeable)
screen->putc(x, y, old_Icon_Unknown); screen->putchar(x, y, old_Icon_Unknown);
else else
screen->putc(x, y, icons[icon]); screen->putchar(x, y, icons[icon]);
} }
void screen_put_cursorxy(struct screen * display, int x, int y, bool on) void screen_put_cursorxy(struct screen * display, int x, int y, bool on)

View file

@ -170,7 +170,7 @@ void jackpot_display_slot_machine(struct jackpot* game, struct screen* display)
int i; int i;
bool changes=false; bool changes=false;
#ifdef HAVE_LCD_CHARCELLS #ifdef HAVE_LCD_CHARCELLS
display->putc(0, 0, '['); display->putchar(0, 0, '[');
#else #else
const struct picture* picture= &(jackpot_pictures[display->screen_type]); const struct picture* picture= &(jackpot_pictures[display->screen_type]);
int pos_x=(display->getwidth()-NB_SLOTS*(picture->width+1))/2; int pos_x=(display->getwidth()-NB_SLOTS*(picture->width+1))/2;
@ -195,7 +195,7 @@ void jackpot_display_slot_machine(struct jackpot* game, struct screen* display)
char* current_pattern=&(jackpot_slots_patterns[state_y]); char* current_pattern=&(jackpot_slots_patterns[state_y]);
display->define_pattern(char_patterns[i], display->define_pattern(char_patterns[i],
current_pattern); current_pattern);
display->putc(i+1, 0, char_patterns[i]); display->putchar(i+1, 0, char_patterns[i]);
#else #else
vertical_picture_draw_part(display, picture, state_y, pos_x, pos_y); vertical_picture_draw_part(display, picture, state_y, pos_x, pos_y);
pos_x+=(picture->width+1); pos_x+=(picture->width+1);
@ -204,7 +204,7 @@ void jackpot_display_slot_machine(struct jackpot* game, struct screen* display)
if(changes){ if(changes){
#ifdef HAVE_LCD_CHARCELLS #ifdef HAVE_LCD_CHARCELLS
rb->snprintf(str,sizeof(str),"$%d", game->money); rb->snprintf(str,sizeof(str),"$%d", game->money);
display->putc(++i, 0, ']'); display->putchar(++i, 0, ']');
display->puts(++i, 0, str); display->puts(++i, 0, str);
#else #else
rb->snprintf(str,sizeof(str),"money : $%d", game->money); rb->snprintf(str,sizeof(str),"money : $%d", game->money);

View file

@ -107,6 +107,7 @@ float rb_atan(float);
float rb_atan2(float, float); float rb_atan2(float, float);
float rb_sinh(float); float rb_sinh(float);
float rb_tan(float); float rb_tan(float);
#ifndef SIMULATOR
typedef struct typedef struct
{ {
int quot; int quot;
@ -114,6 +115,7 @@ typedef struct
} }
div_t; div_t;
div_t div(int x, int y); div_t div(int x, int y);
#endif
union f2i union f2i
{ {
float f; float f;
@ -180,10 +182,11 @@ void pd_init(void);
#define write rb->write #define write rb->write
#define strncat rb_strncat #define strncat rb_strncat
#ifndef SIMULATOR
#define floor rb_floor #define floor rb_floor
#define atof rb_atof #define atof rb_atof
#define atol rb_atol #define atol rb_atol
#define ftoan rb_ftoan
#define sin rb_sin #define sin rb_sin
#define cos rb_cos #define cos rb_cos
#define log10 rb_log10 #define log10 rb_log10
@ -196,7 +199,11 @@ void pd_init(void);
#define atan2 rb_atan2 #define atan2 rb_atan2
#define sinh rb_sinh #define sinh rb_sinh
#define tan rb_tan #define tan rb_tan
#else
#include <math.h>
#endif
#define ftoan rb_ftoan
#define strtok_r rb->strtok_r #define strtok_r rb->strtok_r
#define strstr rb->strcasestr #define strstr rb->strcasestr

View file

@ -174,7 +174,7 @@ struct screen screens[NB_SCREENS] =
#ifdef HAVE_LCD_CHARCELLS #ifdef HAVE_LCD_CHARCELLS
.double_height=&lcd_double_height, .double_height=&lcd_double_height,
.putc=&lcd_putc, .putchar=&lcd_putc,
.get_locked_pattern=&lcd_get_locked_pattern, .get_locked_pattern=&lcd_get_locked_pattern,
.define_pattern=&lcd_define_pattern, .define_pattern=&lcd_define_pattern,
.unlock_pattern=&lcd_unlock_pattern, .unlock_pattern=&lcd_unlock_pattern,

View file

@ -121,7 +121,8 @@ struct screen
#ifdef HAVE_LCD_CHARCELLS /* no charcell remote LCDs so far */ #ifdef HAVE_LCD_CHARCELLS /* no charcell remote LCDs so far */
void (*double_height)(bool on); void (*double_height)(bool on);
void (*putc)(int x, int y, unsigned long ucs); /* name it putchar, not putc because putc is a c library function */
void (*putchar)(int x, int y, unsigned long ucs);
void (*icon)(int icon, bool enable); void (*icon)(int icon, bool enable);
unsigned long (*get_locked_pattern)(void); unsigned long (*get_locked_pattern)(void);
void (*define_pattern)(unsigned long ucs, const char *pattern); void (*define_pattern)(unsigned long ucs, const char *pattern);

View file

@ -27,7 +27,7 @@
#include "lcd.h" #include "lcd.h"
#include "kernel.h" #include "kernel.h"
#include "thread.h" #include "thread.h"
#include <string.h> #include "string-extra.h"
#include <stdlib.h> #include <stdlib.h>
#include "debug.h" #include "debug.h"
#include "file.h" #include "file.h"