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FS#9281 Rename of splash functions.

* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice 
capabilities.
* Rename the internal splash() to splash_internal() and introduce an 
externally visible splash() that handles simple splashing  without 
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, 
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct 
variant from above.
* Export both new functions to plugins and adjust places calling 
rb->splash() to use the correct variant so that we now have naming 
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above 
changes and correct P2STR and P2ID macros, thanks to pondlife.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2008-08-15 08:27:39 +00:00
parent 9464fdde2d
commit 01729e7a18
65 changed files with 276 additions and 305 deletions

View file

@ -203,7 +203,7 @@ static int readwavpeaks(const char *filename)
}
if(((bytes_read/4)*4) != bytes_read)
{
rb->splash(HZ*2, "bytes_read/*4 err: %ld",(long int)bytes_read);
rb->splashf(HZ*2, "bytes_read/*4 err: %ld",(long int)bytes_read);
rb->close (file);
return -1;
}
@ -438,12 +438,12 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void *parame
/* zoom out */
if(zoomlevel > 1)
zoomlevel /= 2;
rb->splash(HZ/2, "ZOOM: %dx",(int)zoomlevel);
rb->splashf(HZ/2, "ZOOM: %dx",(int)zoomlevel);
break;
case ACTION_KBD_DOWN:
if(zoomlevel < (mempeakcount / LCD_WIDTH / 2))
zoomlevel *= 2;
rb->splash(HZ/2, "ZOOM: %dx",(int)zoomlevel);
rb->splashf(HZ/2, "ZOOM: %dx",(int)zoomlevel);
break;
case ACTION_KBD_LEFT:
center -= 10 * (mempeakcount / LCD_WIDTH) / zoomlevel;