forked from len0rd/rockbox
FS#9281 Rename of splash functions.
* Remove gui_splash() * Rename gui_syncsplash() to splashf() and remove its voice capabilities. * Rename the internal splash() to splash_internal() and introduce an externally visible splash() that handles simple splashing without printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, "foo"); if a LANG_* id is passed it will be voiced. * Adjust all places that called gui_syncsplash() to use the correct variant from above. * Export both new functions to plugins and adjust places calling rb->splash() to use the correct variant so that we now have naming consistency between the core and plugins. * Fix one latent bug that would cause my sim to crash with the above changes and correct P2STR and P2ID macros, thanks to pondlife. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
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65 changed files with 276 additions and 305 deletions
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@ -203,7 +203,7 @@ static int readwavpeaks(const char *filename)
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}
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if(((bytes_read/4)*4) != bytes_read)
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{
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rb->splash(HZ*2, "bytes_read/*4 err: %ld",(long int)bytes_read);
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rb->splashf(HZ*2, "bytes_read/*4 err: %ld",(long int)bytes_read);
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rb->close (file);
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return -1;
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}
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@ -438,12 +438,12 @@ enum plugin_status plugin_start(const struct plugin_api* api, const void *parame
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/* zoom out */
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if(zoomlevel > 1)
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zoomlevel /= 2;
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rb->splash(HZ/2, "ZOOM: %dx",(int)zoomlevel);
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rb->splashf(HZ/2, "ZOOM: %dx",(int)zoomlevel);
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break;
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case ACTION_KBD_DOWN:
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if(zoomlevel < (mempeakcount / LCD_WIDTH / 2))
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zoomlevel *= 2;
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rb->splash(HZ/2, "ZOOM: %dx",(int)zoomlevel);
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rb->splashf(HZ/2, "ZOOM: %dx",(int)zoomlevel);
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break;
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case ACTION_KBD_LEFT:
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center -= 10 * (mempeakcount / LCD_WIDTH) / zoomlevel;
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