forked from len0rd/rockbox
FS#9281 Rename of splash functions.
* Remove gui_splash() * Rename gui_syncsplash() to splashf() and remove its voice capabilities. * Rename the internal splash() to splash_internal() and introduce an externally visible splash() that handles simple splashing without printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, "foo"); if a LANG_* id is passed it will be voiced. * Adjust all places that called gui_syncsplash() to use the correct variant from above. * Export both new functions to plugins and adjust places calling rb->splash() to use the correct variant so that we now have naming consistency between the core and plugins. * Fix one latent bug that would cause my sim to crash with the above changes and correct P2STR and P2ID macros, thanks to pondlife. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
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65 changed files with 276 additions and 305 deletions
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@ -749,12 +749,12 @@ enum minesweeper_status minesweeper( void )
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break;
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flags_used = count_flags();
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if (flags_used == 1) {
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rb->splash( HZ*2, "You marked 1 field. There are %d mines.",
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rb->splashf( HZ*2, "You marked 1 field. There are %d mines.",
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mine_num );
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}
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else
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{
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rb->splash( HZ*2, "You marked %d fields. There are %d mines.",
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rb->splashf( HZ*2, "You marked %d fields. There are %d mines.",
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flags_used, mine_num );
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}
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break;
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