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Handle rebuffer-and-seek and track skip buffer events smarter. Fill the buffer all the way around on a 'normal' rebuffer. Rename and invert a strangely named variable for simpler logic.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9614 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Brandon Low 2006-04-11 17:08:11 +00:00
parent a476718aab
commit 01219fa29e

View file

@ -155,7 +155,7 @@ static void (*voice_getmore)(unsigned char** start, int* size);
/* Is file buffer currently being refilled? */
static volatile bool filling;
static volatile bool filling_initial;
static volatile bool filling_short;
volatile int current_codec;
extern unsigned char codecbuf[];
@ -228,9 +228,10 @@ static bool v1first = false;
static void mp3_set_elapsed(struct mp3entry* id3);
int mp3_get_file_pos(void);
static void audio_clear_track_entries(bool buffered_only);
static void initialize_buffer_fill(bool start_play);
static void audio_fill_file_buffer(bool start_play, size_t offset);
static void audio_clear_track_entries(bool clear_unbuffered);
static void initialize_buffer_fill(bool start_play, bool short_fill);
static void audio_fill_file_buffer(
bool start_play, bool short_fill, size_t offset);
#ifdef TIME_CODEC
bool is_filling(void)
@ -704,7 +705,7 @@ static void audio_rebuffer(void)
/* Fill the buffer */
last_peek_offset = -1;
tracks[track_ridx].filesize = 0;
audio_fill_file_buffer(false, 0);
audio_fill_file_buffer(false, true, 0);
}
static void audio_check_new_track(long direction)
@ -799,7 +800,12 @@ static void rebuffer_and_seek(size_t newpos)
track_widx = track_ridx;
last_peek_offset = 0;
initialize_buffer_fill(false);
initialize_buffer_fill(false, true);
if (newpos > AUDIO_REBUFFER_GUESS_SIZE)
cur_ti->start_pos = newpos - AUDIO_REBUFFER_GUESS_SIZE;
else
cur_ti->start_pos = 0;
cur_ti->filerem = cur_ti->filesize - cur_ti->start_pos;
cur_ti->available = 0;
@ -1107,7 +1113,7 @@ static void audio_read_file(void)
}
tracks[track_widx].filesize = 0;
/* If this is an initial fill, stop after one track is complete */
if (filling_initial)
if (filling_short && filebufused > conf_watermark * 2)
fill_bytesleft = 0;
} else {
logf("Partially buf:%d", tracks[track_widx].available);
@ -1450,7 +1456,7 @@ static bool audio_load_track(int offset, bool start_play)
return true;
}
static void audio_clear_track_entries(bool buffered_only)
static void audio_clear_track_entries(bool clear_unbuffered)
{
int cur_idx = track_widx;
int last_idx = -1;
@ -1476,7 +1482,7 @@ static void audio_clear_track_entries(bool buffered_only)
memset(&tracks[last_idx], 0, sizeof(struct track_info));
}
last_idx = cur_idx;
} else if (!buffered_only)
} else if (clear_unbuffered)
memset(&tracks[cur_idx], 0, sizeof(struct track_info));
}
@ -1514,7 +1520,7 @@ static void audio_stop_playback(bool resume)
}
/* Mark all entries null. */
audio_clear_track_entries(false);
audio_clear_track_entries(true);
}
static void audio_play_start(size_t offset)
@ -1575,34 +1581,27 @@ static void generate_postbuffer_events(void)
}
}
static void initialize_buffer_fill(bool start_play)
static void initialize_buffer_fill(bool start_play, bool short_fill)
{
/* Initialize only once; do not truncate the tracks. */
if (short_fill) {
filling_short = true;
fill_bytesleft = filebuflen >> 2;
}
else if (!filling_short)
{
/* Recalculate remaining bytes to buffer */
fill_bytesleft = filebuflen - filebufused;
}
audio_clear_track_entries(start_play);
/* Don't initialize if we're already initialized */
if (filling)
return ;
if (start_play) {
filling_initial = true;
fill_bytesleft = filebuflen >> 2;
}
else if (!filling_initial)
{
/* Recalculate remaining bytes to buffer, but always leave extra
* data for the currently playing codec to seek back into */
size_t buf_bytesleft = filebuflen - filebufused;
size_t subtract =
MIN(MIN(AUDIO_REBUFFER_GUESS_SIZE, (unsigned)ci.curpos), buf_bytesleft);
fill_bytesleft = buf_bytesleft - subtract;
tracks[track_ridx].start_pos = ci.curpos - subtract;
}
logf("Starting buffer fill");
pcmbuf_set_boost_mode(true);
/* Mark all buffered entries null (not metadata for next track). */
audio_clear_track_entries(!start_play);
/* Save the current resume position once. */
playlist_update_resume_info(audio_current_track());
@ -1610,9 +1609,10 @@ static void initialize_buffer_fill(bool start_play)
}
static void audio_fill_file_buffer(bool start_play, size_t offset)
static void audio_fill_file_buffer(
bool start_play, bool short_fill, size_t offset)
{
initialize_buffer_fill(start_play);
initialize_buffer_fill(start_play, short_fill);
/* If we have a partially buffered track, continue loading,
* otherwise load a new track */
@ -1631,7 +1631,7 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
{
generate_postbuffer_events();
filling = false;
filling_initial = false;
filling_short = false;
pcmbuf_set_boost_mode(false);
#ifndef SIMULATOR
@ -1764,7 +1764,7 @@ void audio_invalidate_tracks(void)
track_widx = track_ridx;
audio_clear_track_entries(false);
audio_clear_track_entries(true);
/* If the current track is fully buffered, advance the write pointer */
if (tracks[track_widx].filerem == 0)
@ -1829,11 +1829,15 @@ void audio_thread(void)
switch (ev.id) {
case Q_AUDIO_FILL_BUFFER:
if (!filling && !(bool)ev.data)
{
bool start_play = (bool)ev.data;
if (!filling && !start_play)
if (ci.stop_codec || ci.reload_codec || playlist_end)
break;
audio_fill_file_buffer((bool)ev.data, abs((long)ev.data));
audio_fill_file_buffer(
start_play, start_play, abs((long)ev.data));
break;
}
case Q_AUDIO_PLAY:
/* Don't start playing immediately if user is skipping tracks
* fast to prevent UI lag. */