forked from len0rd/rockbox
Handle rebuffer-and-seek and track skip buffer events smarter. Fill the buffer all the way around on a 'normal' rebuffer. Rename and invert a strangely named variable for simpler logic.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9614 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
a476718aab
commit
01219fa29e
1 changed files with 44 additions and 40 deletions
|
@ -155,7 +155,7 @@ static void (*voice_getmore)(unsigned char** start, int* size);
|
|||
|
||||
/* Is file buffer currently being refilled? */
|
||||
static volatile bool filling;
|
||||
static volatile bool filling_initial;
|
||||
static volatile bool filling_short;
|
||||
|
||||
volatile int current_codec;
|
||||
extern unsigned char codecbuf[];
|
||||
|
@ -228,9 +228,10 @@ static bool v1first = false;
|
|||
static void mp3_set_elapsed(struct mp3entry* id3);
|
||||
int mp3_get_file_pos(void);
|
||||
|
||||
static void audio_clear_track_entries(bool buffered_only);
|
||||
static void initialize_buffer_fill(bool start_play);
|
||||
static void audio_fill_file_buffer(bool start_play, size_t offset);
|
||||
static void audio_clear_track_entries(bool clear_unbuffered);
|
||||
static void initialize_buffer_fill(bool start_play, bool short_fill);
|
||||
static void audio_fill_file_buffer(
|
||||
bool start_play, bool short_fill, size_t offset);
|
||||
|
||||
#ifdef TIME_CODEC
|
||||
bool is_filling(void)
|
||||
|
@ -704,7 +705,7 @@ static void audio_rebuffer(void)
|
|||
/* Fill the buffer */
|
||||
last_peek_offset = -1;
|
||||
tracks[track_ridx].filesize = 0;
|
||||
audio_fill_file_buffer(false, 0);
|
||||
audio_fill_file_buffer(false, true, 0);
|
||||
}
|
||||
|
||||
static void audio_check_new_track(long direction)
|
||||
|
@ -799,7 +800,12 @@ static void rebuffer_and_seek(size_t newpos)
|
|||
track_widx = track_ridx;
|
||||
|
||||
last_peek_offset = 0;
|
||||
initialize_buffer_fill(false);
|
||||
initialize_buffer_fill(false, true);
|
||||
|
||||
if (newpos > AUDIO_REBUFFER_GUESS_SIZE)
|
||||
cur_ti->start_pos = newpos - AUDIO_REBUFFER_GUESS_SIZE;
|
||||
else
|
||||
cur_ti->start_pos = 0;
|
||||
|
||||
cur_ti->filerem = cur_ti->filesize - cur_ti->start_pos;
|
||||
cur_ti->available = 0;
|
||||
|
@ -1107,7 +1113,7 @@ static void audio_read_file(void)
|
|||
}
|
||||
tracks[track_widx].filesize = 0;
|
||||
/* If this is an initial fill, stop after one track is complete */
|
||||
if (filling_initial)
|
||||
if (filling_short && filebufused > conf_watermark * 2)
|
||||
fill_bytesleft = 0;
|
||||
} else {
|
||||
logf("Partially buf:%d", tracks[track_widx].available);
|
||||
|
@ -1450,7 +1456,7 @@ static bool audio_load_track(int offset, bool start_play)
|
|||
return true;
|
||||
}
|
||||
|
||||
static void audio_clear_track_entries(bool buffered_only)
|
||||
static void audio_clear_track_entries(bool clear_unbuffered)
|
||||
{
|
||||
int cur_idx = track_widx;
|
||||
int last_idx = -1;
|
||||
|
@ -1476,7 +1482,7 @@ static void audio_clear_track_entries(bool buffered_only)
|
|||
memset(&tracks[last_idx], 0, sizeof(struct track_info));
|
||||
}
|
||||
last_idx = cur_idx;
|
||||
} else if (!buffered_only)
|
||||
} else if (clear_unbuffered)
|
||||
memset(&tracks[cur_idx], 0, sizeof(struct track_info));
|
||||
}
|
||||
|
||||
|
@ -1514,7 +1520,7 @@ static void audio_stop_playback(bool resume)
|
|||
}
|
||||
|
||||
/* Mark all entries null. */
|
||||
audio_clear_track_entries(false);
|
||||
audio_clear_track_entries(true);
|
||||
}
|
||||
|
||||
static void audio_play_start(size_t offset)
|
||||
|
@ -1575,34 +1581,27 @@ static void generate_postbuffer_events(void)
|
|||
}
|
||||
}
|
||||
|
||||
static void initialize_buffer_fill(bool start_play)
|
||||
static void initialize_buffer_fill(bool start_play, bool short_fill)
|
||||
{
|
||||
/* Initialize only once; do not truncate the tracks. */
|
||||
if (short_fill) {
|
||||
filling_short = true;
|
||||
fill_bytesleft = filebuflen >> 2;
|
||||
}
|
||||
else if (!filling_short)
|
||||
{
|
||||
/* Recalculate remaining bytes to buffer */
|
||||
fill_bytesleft = filebuflen - filebufused;
|
||||
}
|
||||
|
||||
audio_clear_track_entries(start_play);
|
||||
|
||||
/* Don't initialize if we're already initialized */
|
||||
if (filling)
|
||||
return ;
|
||||
|
||||
if (start_play) {
|
||||
filling_initial = true;
|
||||
fill_bytesleft = filebuflen >> 2;
|
||||
}
|
||||
else if (!filling_initial)
|
||||
{
|
||||
/* Recalculate remaining bytes to buffer, but always leave extra
|
||||
* data for the currently playing codec to seek back into */
|
||||
size_t buf_bytesleft = filebuflen - filebufused;
|
||||
size_t subtract =
|
||||
MIN(MIN(AUDIO_REBUFFER_GUESS_SIZE, (unsigned)ci.curpos), buf_bytesleft);
|
||||
|
||||
fill_bytesleft = buf_bytesleft - subtract;
|
||||
tracks[track_ridx].start_pos = ci.curpos - subtract;
|
||||
}
|
||||
|
||||
logf("Starting buffer fill");
|
||||
pcmbuf_set_boost_mode(true);
|
||||
|
||||
/* Mark all buffered entries null (not metadata for next track). */
|
||||
audio_clear_track_entries(!start_play);
|
||||
|
||||
/* Save the current resume position once. */
|
||||
playlist_update_resume_info(audio_current_track());
|
||||
|
||||
|
@ -1610,9 +1609,10 @@ static void initialize_buffer_fill(bool start_play)
|
|||
|
||||
}
|
||||
|
||||
static void audio_fill_file_buffer(bool start_play, size_t offset)
|
||||
static void audio_fill_file_buffer(
|
||||
bool start_play, bool short_fill, size_t offset)
|
||||
{
|
||||
initialize_buffer_fill(start_play);
|
||||
initialize_buffer_fill(start_play, short_fill);
|
||||
|
||||
/* If we have a partially buffered track, continue loading,
|
||||
* otherwise load a new track */
|
||||
|
@ -1631,7 +1631,7 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
|
|||
{
|
||||
generate_postbuffer_events();
|
||||
filling = false;
|
||||
filling_initial = false;
|
||||
filling_short = false;
|
||||
pcmbuf_set_boost_mode(false);
|
||||
|
||||
#ifndef SIMULATOR
|
||||
|
@ -1764,7 +1764,7 @@ void audio_invalidate_tracks(void)
|
|||
|
||||
track_widx = track_ridx;
|
||||
|
||||
audio_clear_track_entries(false);
|
||||
audio_clear_track_entries(true);
|
||||
|
||||
/* If the current track is fully buffered, advance the write pointer */
|
||||
if (tracks[track_widx].filerem == 0)
|
||||
|
@ -1829,11 +1829,15 @@ void audio_thread(void)
|
|||
|
||||
switch (ev.id) {
|
||||
case Q_AUDIO_FILL_BUFFER:
|
||||
if (!filling && !(bool)ev.data)
|
||||
{
|
||||
bool start_play = (bool)ev.data;
|
||||
if (!filling && !start_play)
|
||||
if (ci.stop_codec || ci.reload_codec || playlist_end)
|
||||
break;
|
||||
audio_fill_file_buffer((bool)ev.data, abs((long)ev.data));
|
||||
audio_fill_file_buffer(
|
||||
start_play, start_play, abs((long)ev.data));
|
||||
break;
|
||||
}
|
||||
case Q_AUDIO_PLAY:
|
||||
/* Don't start playing immediately if user is skipping tracks
|
||||
* fast to prevent UI lag. */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue