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docs/API
276
docs/API
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@ -1,276 +0,0 @@
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$Id$
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__________ __ ___.
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Open \______ \ ____ ____ | | _\_ |__ _______ ___
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Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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\/ \/ \/ \/ \/
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API summmary
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[ This is still pretty rough and basic. Extend! ]
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LCD
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#include <lcd.h>
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Generic
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Most LCD functions are specific for which output we work with, due to the
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huge differences.
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lcd_init() - init the LCD stuff
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lcd_clear_display() - clear the whole display
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lcd_backlight(on) - set backlight on/off
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lcd_puts(x,y,string) write a string at given character position
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|
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Recorder
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All the functions operate on a display buffer. You make the buffer get
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shown on screen by calling lcd_update().
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lcd_update() update the LCD according to the internal buffer.
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lcd_update_rect(int x, int y, int height, int width)
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Update the given rectangle to the LCD. Give arguments measured in
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pixels. Notice that the smallest vertical resolution in updates that the
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hardware supports is even 8 pixels. This function will adjust to those.
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lcd_setfont(int font) set default font
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lcd_setmargins(int x, int y) set top/left margins
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lcd_putsxy(x,y,string,font) put a string at given position, using a
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specific font
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lcd_bitmap(src,x,y,width,height,clear) put a bitmap at given position
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lcd_clearrect(x,y,width,height) clear a rectangle area
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lcd_fillrect(x,y,width,height) fill a rectangle area
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lcd_drawrect(x,y,width,height) draw a rectangle
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lcd_invertrect(x,y,width,height) revert the graphics of the given area
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lcd_drawline(x1,y1,x2,y2) draw a line between the coordinates
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lcd_drawpixel(x,y) put a pixel on the given coordinate
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lcd_clearpixel(x,y) clear the pixel at the given coordinate
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lcd_fontsize(font,width,height) return the width and height of the font
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Player
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lcd_define_pattern(which,pattern,lenth) define a custom pattern
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Buttons
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#include <button.h>
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These functions work the same regardless of which keypad you have, but they
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return a different set of values. Note that the Recorder keypad has 10
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keys, while the Player keypad only features 6.
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int button_get(bool block)
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Returns a bitmask for which keys were pressed. If 'block' is set TRUE it
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won't return until a key is pressed.
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Files
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(These functions are POSIX look-alikes)
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#include <file.h>
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int open(const char *path, int oflag);
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The open() function establishes the connection between a file and a file
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descriptor. It creates an open file descrip- tion that refers to a file
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and a file descriptor that refers to that open file description. The file
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descriptor is used by other I/O functions to refer to that file.
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int read(int fildes, void *buf, size_t nbyte);
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The read() function attempts to read nbyte bytes from the file associated
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with the open file descriptor, fildes, into the buffer pointed to by buf.
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int lseek(int fildes, off_t offset, int whence);
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The lseek() function sets the file pointer associated with the open file
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descriptor specified by fildes as follows:
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o If whence is SEEK_SET, the pointer is set to offset
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bytes.
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o If whence is SEEK_CUR, the pointer is set to its
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current location plus offset.
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o If whence is SEEK_END, the pointer is set to the size
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of the file plus offset.
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int write(int fildes, const void *buf, size_t nbyte);
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|
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NOT CURRENTLY SUPPORTED.
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write writes up to count bytes to the file referenced by the file
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descriptor fd from the buffer starting at buf.
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int close(int fildes);
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The close() function will deallocate the file descriptor indicated by
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fildes. To deallocate means to make the file descriptor available for
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return by subsequent calls to open(2) or other functions that allocate
|
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file descriptors.
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|
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int rename(const char *old, const char *new);
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NOT CURRENTLY SUPPORTED.
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The rename() function changes the name of a file. The old argument points
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to the pathname of the file to be renamed. The new argument points to the
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new pathname of the file.
|
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|
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int remove(const char *pathname);
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NOT CURRENTLY SUPPORTED.
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remove deletes a name from the filesystem. It calls unlink for files,
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and rmdir for directories.
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Directories
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#include <dir.h>
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DIR *opendir(const char *name);
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The opendir() function opens a directory stream corresponding to the
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directory name, and returns a pointer to the directory stream. The
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stream is positioned at the first entry in the directory.
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|
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struct dirent *readdir(DIR *dir);
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The readdir() function returns a pointer to a dirent structure
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representing the next directory entry in the directory stream pointed to
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by dir. It returns NULL on reaching the end-of-file or if an error
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occurred.
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|
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Add a description of the struct here.
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int closedir(DIR *dir);
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The closedir() function closes the directory stream associated with dir.
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The directory stream descriptor dir is not available after this call.
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String/Memory
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#include <string.h>
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strcmp()
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strcpy()
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memcpy()
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memset()
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...
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Memory allocation
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#include <dmalloc.h>
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|
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void *malloc(size_t size);
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malloc() allocates size bytes and returns a pointer to the allocated
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memory. The memory is not cleared.
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|
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void free(void *ptr);
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free() frees the memory space pointed to by ptr, which must have been
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returned by a previous call to malloc(), calloc() or realloc().
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Otherwise, or if free(ptr) has already been called before, undefined
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behaviour occurs.
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void *realloc(void *ptr, size_t size);
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realloc() changes the size of the memory block pointed to by ptr to size
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bytes. The contents will be unchanged to the minimum of the old and new
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sizes; newly allocated memory will be uninitialized. If ptr is NULL, the
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call is equivalent to malloc(size); if size is equal to zero, the call is
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equivalent to free(ptr). Unless ptr is NULL, it must have been returned
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by an earlier call to malloc(), calloc() or realloc().
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void *calloc(size_t nmemb, size_t size);
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calloc() allocates memory for an array of nmemb elements of size bytes
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each and returns a pointer to the allocated memory. The memory is set to
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zero.
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|
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ID3
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#include <id3.h>
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bool mp3info(mp3entry *entry, char *filename);
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Return FALSE if successful. The given mp3entry is then filled in with
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whatever id3 info it could find about the given file.
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Various
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#include <kernel.h>
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void kernel_init(void)
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Inits the kernel and starts the tick interrupt
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void sleep(ticks)
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Sleep a specified number of ticks, we have HZ ticks per second.
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|
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void yield(void)
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|
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Let another thread run. This should be used as soon as you have to "wait"
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for something or similar, and also if you do anything that takes "a long
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||||
time". This function is the entire foundation that our "cooperative
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multitasking" is based on. Use it.
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||||
|
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int set_irq_level(int level)
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Sets the interrupt level (0 = lowest, 15 = highest) and returns the
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previous level.
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void queue_init(struct event_queue *q)
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Initialize an event queue. The maximum number of events in a queue is
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QUEUE_LENGTH-1.
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void queue_wait(struct event_queue *q, struct event *ev)
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Receive an event in a queue, blocking the thread if the queue is empty.
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void queue_post(struct event_queue *q, int id, void *data)
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Post an event to a queue.
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NOTE: Negative event ID's are for system use only!!!
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bool queue_empty(struct event_queue* q)
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Returns true if the queue is empty.
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int queue_broadcast(int id, void *data)
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Posts an event in all queues that has been initiated with queue_init().
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Returns the number of queues that were posted to.
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int tick_add_task(void (*f)(void))
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Add a task to the tick task queue. The argument is a pointer to a
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function that will be called every tick interrupt.
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At most MAX_NUM_TICK_TASKS can be active at the same time.
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int tick_remove_task(void (*f)(void))
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Remove a task from the task queue.
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||||
void mutex_init(struct mutex *m)
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||||
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Initialize a mutex.
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||||
void mutex_lock(struct mutex *m)
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||||
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||||
Lock a mutex. This will block the thread if the mutex is already locked.
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Note that you will geta deadlock if you lock the mutex twice!
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||||
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void mutex_unlock(struct mutex *m)
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Unlock a mutex.
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154
docs/BATTERY-FAQ
154
docs/BATTERY-FAQ
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@ -1,154 +0,0 @@
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Q1: Are my batteries charged all the time when connected to my Player/Recorder?
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A1: Player: the charging is all done by hardware and the exact
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functionality is hard to determine. It is however not recommended to keep
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||||
the charger connected for more than 10-15 hours if you're not using the
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||||
unit.
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||||
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||||
Recorder: no. The charging algorithm is carefully crafted in to not wear
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||||
out the batteries any more than necessary. If you're using your unit
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||||
connected to the charger most of the time, use the 'deep discharge' option
|
||||
to save your batteries somewhat.
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||||
|
||||
Q2: Will keeping my charger connected a long time damage my batteries? Can I
|
||||
leave it over night?
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||||
A2: The charger logic lets the batteries charge until they are full. After
|
||||
that, the charger is disabled, but the device will stay powered on and
|
||||
continue to consume some power from the batteries (the hardware does
|
||||
not allow running from the charger without charging batteries, or
|
||||
powering off with the charger connected). After some time, it will
|
||||
start charging the batteries again to keep them full. This will
|
||||
wear the batteries a little, but overnight charging is what most
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people do.
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||||
|
||||
As the Battery FAQ at http://www.greenbatteries.com/ puts it:
|
||||
"A NiMH battery can be charged and discharged hundreds of times,
|
||||
but whether that means 200 times or 800 times has a lot to do
|
||||
with how (you use it)".
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||||
|
||||
Q3: Does Rockbox charge the batteries more/less/worse/better than the Archos
|
||||
firmware?
|
||||
A3: Player: Rockbox doesn't affect the charging on Players, it is all done
|
||||
by hardware logic out of software control.
|
||||
|
||||
Recorder: The current release of 1.2 is much worse than the Archos
|
||||
charger, it tends to stop charging much too early and leave the batteries
|
||||
half empty.
|
||||
|
||||
The current development code (CVS daily builds as of 20.8.2002) is much
|
||||
better than the 1.2 release, but still not perfect. Linus recently
|
||||
measured 6 hours continuous playtime after a rockbox charge, and much
|
||||
over 7 hours after an Archos charge. We are working on fine-tuning
|
||||
the charger logic to get the most out of the batteries, but the
|
||||
emphasis is on not overcharging them, since that would damage the
|
||||
batteries. Better be safe than sorry.
|
||||
|
||||
Q4: What kind of batteries are there in my factory default Player/Recorder?
|
||||
A4: Both ship with 1500 mAh NiMH (Nickel Metal Hybride) batteries.
|
||||
|
||||
Q5: Is it hard to change the batteries? Does it void my warranty?
|
||||
A5: The archos manual and web site describe how to replace the batteries,
|
||||
so you're supposed to do it. They recommend using only Archos-supplied
|
||||
batteries, but my Recorder 20 unit only shipped with one set. Some
|
||||
units have been shipped with two sets of batteries. Someone actually had
|
||||
Archos send him new batteries free of charge after they had weared out,
|
||||
under the warranty. (have asked from support-technique@archos.com,
|
||||
waiting for an answer to arrive!)
|
||||
|
||||
Q6: How much do replacement batteries cost? Where can I buy them?
|
||||
A6: http://www.greenbatteries.com sells 1800 mAh NiMH cells at $3.25USD each,
|
||||
and I bought 4 of the same GP batteries for 20 euros in an home
|
||||
electronics & household appliance store in Finland. NiMH batteries are
|
||||
sold in almost all shops that sell consumer electronics, and in many
|
||||
online shops. Browse around. There's a pretty good comparison between
|
||||
different battery makes and models at the digital imaging resource site:
|
||||
http://www.imaging-resource.com/ACCS/BATTS/BATTS.HTM
|
||||
|
||||
Q7: What kind of run-time can I expect on a set of fully-charged batteries
|
||||
when running Rockbox?
|
||||
A7: For the stock 1500 mAh cells, from 6 hours to 8 hours, depending on
|
||||
which charger was used (see Q3). It depends a lot on the condition of
|
||||
the batteries. We are looking into implementing more battery-saving
|
||||
techniques in rockbox to make it rock longer.
|
||||
|
||||
Q8: Can I use different batteries in my Archos?
|
||||
A8: Only use NiMH-type rechargeable batteries. It is considered to be safe
|
||||
to use NiMH batteries of different capacities though, a lot of people
|
||||
have purchaced 1700 or 1800 mAh batteries to replace the stock 1500 mAh
|
||||
cells and have the device run a bit longer.
|
||||
|
||||
Q9: Can I use non-chargeable batteries in my Archos?
|
||||
A9: This is not recommended. The unit has been designed to operate with
|
||||
four 1.2V batteries producing about 4.8V at most, and using 1.5V
|
||||
alkaline/zinc carbon batteries will produce around 6.0V, which will
|
||||
heat up the unit a lot more and might even damage it. The Archos
|
||||
manual explicitly tells you not to do so.
|
||||
Also, if you connect the charger, it may even destroy both the batteries
|
||||
and the unit.
|
||||
|
||||
Q10: Can I use a different charger?
|
||||
A10: People have successfully used different chargers with similar
|
||||
specifications as the stock charger. The charger must have the
|
||||
same kind of connector with same polarity (center positive/+).
|
||||
The charger should supply at least 7-8 volts, and if it provides
|
||||
more than 9V, it probably should be current limited (do not
|
||||
directly plug it in your 12V car battery or it's charger!).
|
||||
The universal travel charger sold by Archos is specified at
|
||||
12V, 1.2A so that's probably the maximum rating you should use.
|
||||
|
||||
Using lower charging voltage will slow down the charging, and using
|
||||
higher voltage will cause a higher charging current, more heat,
|
||||
and too much heat and current can damage the batteries or the unit.
|
||||
Using a different charger will void your warranty and can be
|
||||
dangerous to your unit, so we can not recommend it.
|
||||
|
||||
Many people are happy using an external quick charger which
|
||||
is specified to work with NiMH batteries.
|
||||
|
||||
Q11: Can I buy a replacement charger exactly as the one Archos shipped?
|
||||
A11: The FAQ on the Archos web site and the top of the charger both read:
|
||||
|
||||
Output: 9VDC 600mA
|
||||
Center positive (+) polarity
|
||||
|
||||
The universal travel charger sold separately on the Archos web site
|
||||
is specified for 12VDC, 1200mA output.
|
||||
|
||||
Chargers with similar (or user-adjustable) properties are available
|
||||
at shops selling consumer electronics.
|
||||
|
||||
|
||||
Q12: I often need to stop my player for about 15 minutes or so, and when I do
|
||||
it runs off it's batteries. I was wondering, which is best: shutting the
|
||||
player down completely and rebooting it when I want to listen again, or
|
||||
leaving the unit on? Which way does it draw more power?
|
||||
A12: In our testing we found the following results:
|
||||
HDD off, LED off, idle 94 mA
|
||||
HDD off, LED off, play 97 mA
|
||||
HDD off, LED on, idle 129 mA
|
||||
HDD off, LED on, play 131 mA
|
||||
HDD on, LED on, play 230 mA
|
||||
HD on, reading, LED off ~ 600 mA
|
||||
HD spin up before read max 800 mA
|
||||
|
||||
So leaving the unit on and paused consumes ~100mA, and thus much less
|
||||
than needing to reboot the unit. Your mileage may vary.
|
||||
|
||||
Q13: When I plug in the charger when the Recorder is turned off, it turns
|
||||
itself on and starts charging in the Archos software? What's up?
|
||||
A13: There is a switch in the DC IN jack of the Jukebox - when a charger (or
|
||||
whatever) is plugged in, the unit is powered on, even if the charger
|
||||
is not plugged in a mains outlet.
|
||||
|
||||
If the charger is providing power at this point, the Archos firmware
|
||||
located on the FLASH ROM does not load a new firmware version (like
|
||||
Rockbox) from the disk, but goes into charging mode instead. You can
|
||||
use this feature to get to the Archos charger if you want to.
|
||||
|
||||
Q14: When I plug the charger in my Recorder, it doesn't immediately start
|
||||
charging the batteries!
|
||||
A14: When Rockbox is running on the Recorder (the device has been booted
|
||||
without the charger) it's power management code runs once per minute
|
||||
(thus the charge level and charging status is only updated every minute).
|
||||
If the battery is not full, it will start charging. If the 'deep
|
||||
discharge' mode is enabled in the settings menu, it will start charging
|
||||
only when the battery is almost empty.
|
||||
|
|
@ -1,61 +0,0 @@
|
|||
$Id$
|
||||
|
||||
__________ __ ___.
|
||||
Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
\/ \/ \/ \/ \/
|
||||
Contribution Policies
|
||||
|
||||
|
||||
In order for the project to run as smoothly as possible, it's best if all
|
||||
contributors adhere to a few simple conventions:
|
||||
|
||||
Language
|
||||
--------
|
||||
Write all code in C. Sometimes assembly is faster, but C is always more
|
||||
readable and maintainable.
|
||||
|
||||
Language features
|
||||
-----------------
|
||||
Write normal C code. Don't redefine the language. No new types (structs are
|
||||
structs, not typedefs), no C++isms or Javaisms. Also, avoid using "const".
|
||||
|
||||
Names
|
||||
-----
|
||||
Variables and function names should be all lower case.
|
||||
Preprocessor symbols should be all uppercase.
|
||||
|
||||
Style
|
||||
-----
|
||||
When changing code, follow the code style of the file you are editing.
|
||||
|
||||
When writing new files, you may use the brace placement style of your choice.
|
||||
|
||||
Always indent your code with four spaces. Don't use TAB characters, as that
|
||||
will mess up code display in CVS, printing, and a zillion other places.
|
||||
|
||||
Keep lines below 80 columns length. Use whitespace and newlines to make the
|
||||
code easy to browse/read.
|
||||
|
||||
Text format
|
||||
-----------
|
||||
Use "unix style" line feeds: "LF" only. Do not use "CR+LF".
|
||||
|
||||
Patches
|
||||
-------
|
||||
Create a patch using 'cvs diff -ub'.
|
||||
Trim your patches so they only contain relevant changes.
|
||||
Submit all patches to the mailing list.
|
||||
Put [PATCH] first on the subject line of your mail.
|
||||
If the patch is very large (>50k), gzip it before you send it.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
340
docs/COPYING
340
docs/COPYING
|
|
@ -1,340 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
||||
44
docs/CREDITS
44
docs/CREDITS
|
|
@ -1,44 +0,0 @@
|
|||
__________ __ ___.
|
||||
Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
\/ \/ \/ \/ \/
|
||||
Credits Listing
|
||||
|
||||
People that have contributed to the project, one way or another. Friends!
|
||||
|
||||
Björn Stenberg Originator, project manager, code
|
||||
Linus Nielsen Feltzing Electronics, code
|
||||
Andy Choi Checksums
|
||||
Andrew Jamieson Schematics, electronics
|
||||
Paul Suade Serial port setup
|
||||
Joachim Schiffer Schematics, electronics
|
||||
Daniel Stenberg Code
|
||||
Alan Korr Code
|
||||
Gary Czvitkovicz Code
|
||||
Stuart Martin Code
|
||||
Felix Arends Code
|
||||
Ulf Ralberg Thread embryo
|
||||
David Härdeman Initial ID3 code
|
||||
Thomas Saeys Logo
|
||||
Grant Wier Code
|
||||
Julien Labruyére Donated Archos Player
|
||||
Nicolas Sauzede Display research
|
||||
Robert Hak Code, documentation, sarcasm
|
||||
Dave Chapman Code
|
||||
Stefan Meyer Code
|
||||
Eric Linenberg Code
|
||||
Tom Cvitan Web design
|
||||
Magnus Öman Font
|
||||
Jerome Kuptz Code
|
||||
Julien Boissinot Code, Sound research
|
||||
Nuutti Kotivuori Code
|
||||
Heikki Hannikainen Code
|
||||
Hardeep Sidhu Code
|
||||
Markus Braun Code
|
||||
Justin Heiner Code
|
||||
Magnus Holmgren Code
|
||||
Bill Napier Build fixes
|
||||
George Styles Code
|
||||
Mats Lidell Code
|
||||
|
|
@ -1,92 +0,0 @@
|
|||
Custom WPS Display
|
||||
wps.config File Format Specifications
|
||||
|
||||
|
||||
Description / General Info
|
||||
--------------------------
|
||||
* The Custom WPS Display is used on the Rockbox Player ONLY, as a means
|
||||
to customize the WPS to the user's likings.
|
||||
* Plans to implement this feature into the recorder are in progress.
|
||||
* The first line of the 2 line display is the customized line (scrolling).
|
||||
* The second line is always the time display. (Elapsed & Total Time).
|
||||
* The second line is not able to be customized.
|
||||
* Any CR's, LF's, or CR/LF's (Commonly known as Newline/Return/Enter) in
|
||||
the wps.config file will be treated as spaces. IE: Don't use them.
|
||||
* After editing the wps.config file, you may need to reboot your Rockbox.
|
||||
* All tags except for %%, %?, and %: contain 3 characters (%xx). Remember
|
||||
to type the tags correctly, or you will get unexpected output, or even
|
||||
possibly no output at all.
|
||||
* All characters not preceded by % are displayed as typed.
|
||||
|
||||
|
||||
File Location
|
||||
-------------
|
||||
The configuration file must be located in the root folder of the
|
||||
device and must be named wps.config (lowercase)
|
||||
|
||||
|
||||
Tags
|
||||
----
|
||||
ID3 Info Tags:
|
||||
%it : ID3 Title
|
||||
%ia : ID3 Artist
|
||||
%in : ID3 Track Number
|
||||
%id : ID3 Album
|
||||
File Info Tags:
|
||||
%fc : Conditional Title/Filename
|
||||
Displays "Artist - Title" *or*
|
||||
Displays Filename if no ID3 Artist/Title
|
||||
%fd : Conditional Title/Filename
|
||||
Displays "Title - Artist" *or*
|
||||
Displays Filename if no ID3 Artist/Title
|
||||
%fb : File Bitrate
|
||||
%ff : File Frequency
|
||||
%fp : File Path
|
||||
%fn : File Name
|
||||
%fs : File Size (In Kilobytes)
|
||||
Playlist/Song Info Tags:
|
||||
%pp : Playlist Position
|
||||
%pe : Playlist Total Entries
|
||||
%pc : Current Time In Song
|
||||
%pt : Total Track Time
|
||||
Other Tags:
|
||||
%% : Displays a %
|
||||
Conditional ID3/File Tags (If/Else block):
|
||||
The following two tags are completely optional, and meant only for those
|
||||
that wish to go crazy with customization. It lets you specify what to
|
||||
do when it finds an ID3 tag, and also when it doesn't find one. It can
|
||||
be placed anywhere within the wps.config file.
|
||||
The first condition of the If/Else block is what to do when it DOES find
|
||||
valid ID3 tags. The second condition is what to do when there are no
|
||||
valid ID3 tags available.
|
||||
%? : Start/End an If/Else block
|
||||
%: : Seperator between If and Else
|
||||
Example:
|
||||
To display "Title - Artist" if there is ID3 available, or "Filename"
|
||||
if there is no ID3, the following string would be used:
|
||||
%?%it - %ia%:%fn%?
|
||||
Yes, you are not going crazy (although I may be)... This *IS* more
|
||||
confusing then Perl :-)
|
||||
|
||||
|
||||
Example wps.config File (Without If/Else)
|
||||
-----------------------
|
||||
%pp/%pe: %fc * %fsKB
|
||||
|
||||
|
||||
Example Output
|
||||
--------------
|
||||
ID3 Title: None
|
||||
ID3 Artist: None
|
||||
Playlist Position: 5
|
||||
Playlist Total Entries: 10
|
||||
Filename: My Song.mp3
|
||||
File Size: 3500
|
||||
Elapsed Track Time: 2:23
|
||||
Total Track Time: 3:01
|
||||
The output of this on the player would be:
|
||||
---------------------------
|
||||
| 5/10: My Song.mp3 * 3500KB|
|
||||
| 2:23/3:01 |
|
||||
---------------------------
|
||||
Of course, the whole first line wouldn't fit, so it scrolls it.
|
||||
353
docs/FAQ
353
docs/FAQ
|
|
@ -1,353 +0,0 @@
|
|||
Q1. What is a FAQ?
|
||||
A1. A rare small animal of the species 'Textius Electronicus'. It is known for
|
||||
its helpful attitude and vicious misspellings.
|
||||
|
||||
Q2. Okay, fine, what is _this_ FAQ?
|
||||
A2. This FAQ is for questions (that we have answers too) that have been asked
|
||||
repeatedly either in emails or on IRC.
|
||||
|
||||
Q3. What is Rockbox? What is it's purpose?
|
||||
A3. The purpose of this project is to write an Open Source replacement
|
||||
firmware for the Archos Jukebox 6000, Studio 20 and Recorder MP3 players.
|
||||
|
||||
Q4. I want to write code for my Archos, how do I proceed?
|
||||
A4. First make sure to read the file CONTRIBUTING in the docs directory
|
||||
on Sourceforge. See http://rockbox.haxx.se/docs/contributing.html
|
||||
if you do not want to have to wade through the CVS directories.
|
||||
|
||||
Q5: What is CVS?
|
||||
A5: Concurrent Versions System (http://www.cvshome.org). We have a small
|
||||
help page about how to use this to get, update and commit files on the web
|
||||
at http://rockbox.haxx.se/cvs.html
|
||||
|
||||
Q6. What exactly is the CONTRIBUTING file?
|
||||
A6. Just like the name implies, it lists conventions that the project follows,
|
||||
and in turn asks you to follow, for the formating of source code in
|
||||
general.
|
||||
|
||||
Q7. Okay, so I read CONTRIBUTING and although I don't agree with all your
|
||||
conventions, I am going to be sensible and follow them anyway. Now what?
|
||||
A7. Start by reading up on the information about the jukeboxes on our web page.
|
||||
Then go into CVS and look at the code we've written. Then take what you
|
||||
need and start writing.
|
||||
|
||||
Q8. Okay, so how do I submit a patch?
|
||||
A8. Run: "diff -ub oldfile newfile > patchfile" against the file(s) you have
|
||||
changed. Then mail the output to the rockbox mailing list and
|
||||
we will take it under consideration. Please remember that all
|
||||
submissions are not automatically accepted. This is nothing personal.
|
||||
|
||||
Preferrably, run the diff against the current cvs code:
|
||||
cvs diff -ub > patchfile
|
||||
|
||||
Q9. I want to join the development team, but don't have a SourceForge account,
|
||||
what should I do?
|
||||
A9. You don't need a SourceForge account to help developing Rockbox. Just
|
||||
submit patches to the mailing list as per the instructions above.
|
||||
|
||||
If your patches are consistently well-written and thus accepted, you may
|
||||
ultimately be offered CVS commit access. If that should happen, you will
|
||||
need to get a Sourceforge account:
|
||||
http://sourceforge.net/account/register.php
|
||||
|
||||
Q10. Do you have a mailing list?
|
||||
A10. Sure do! As a matter of fact, we have several of them for specific
|
||||
things. Please check out: http://rockbox.haxx.se/mail/
|
||||
|
||||
Q11. Great you have a mailing list! Is there anyway for me to catch up on
|
||||
past posts?
|
||||
A11. Check out the archives at: http://rockbox.haxx.se/mail/
|
||||
|
||||
Q12. How can I meet the developers working on the project?
|
||||
A12. One way is by visiting us on IRC. Head on over to the server
|
||||
irc.openprojects.net, and then join "#rockbox". There is usually at
|
||||
least one person there. If you don't see any activity, feel free to post
|
||||
questions anyway, serveral of us log the channel and will get you answers
|
||||
when we unidle.
|
||||
|
||||
Q13: Wow, you guys talk on IRC alot? I wish I had been around for those
|
||||
conversations to see what happened.
|
||||
A13: We are glad you mentioned that! http://rockbox.haxx.se/irc happens
|
||||
to have a list of various logs we have recorded of events in the channel.
|
||||
Feel free to read up, and ask questions on what you find.
|
||||
|
||||
Q14. What is this "SourceForge" you keep mentioning?
|
||||
A14. http://www.sourceforge.net
|
||||
|
||||
Q15. Can the changes or the software that Rockbox suggests or offers
|
||||
possibly damage my Archos Player?
|
||||
A15. All firmware mods that are presented are still highly experimental.
|
||||
Try them at your own risk. We offer no guarantee that this software, or
|
||||
the hardware modifications we show, will not damage your player or void
|
||||
your warranty. That said, we have not been able to damage any of our
|
||||
units by modifying only the firmware. You can accidentally password
|
||||
protect your harddisk, but there are ways around that. (See below.)
|
||||
|
||||
Q16. I want to see what the inside of my player looks like, but I would really
|
||||
like to avoid voiding my warranty. Is there anything you can suggest?
|
||||
A16. We have a collection of photos of both the player and recorder. Look at
|
||||
http://rockbox.haxx.se/internals/
|
||||
|
||||
Q17. What exactly are you trying to achieve with this line of development?
|
||||
(A.K.A. whats your purpose for being here?)
|
||||
A17. Firstly, we wouldn't start something like this if we didn't simply enjoy
|
||||
it profusely. This is great fun!
|
||||
Secondly, we feel the firmware is lacking some features and contain a
|
||||
number of annoying bugs that we want to fix.
|
||||
Some ideas would include (in no particular order):
|
||||
- No pause between songs
|
||||
- Mid-song resume
|
||||
- Mid-playlist resume
|
||||
- No-scan playlists
|
||||
- Unlimited playlist size
|
||||
- Autobuild playlists (ie: "all songs in this directory tree")
|
||||
- Auto-continue play in the next directory
|
||||
- Current folder and all sub-folder random play
|
||||
- Full disk random play
|
||||
- REAL random
|
||||
- Multi song queue
|
||||
- Faster scroll speed
|
||||
- More cool features with the wire remote control (including
|
||||
controlling your Archos from your car radio (req hw mod))
|
||||
- Support playing of other files types (ie: Ogg Vorbis support)
|
||||
- Support for megabass switch (req hw mod)
|
||||
- Player control via USB
|
||||
- Memory expansion?
|
||||
Note: Just because something is on this list, does not mean that it is
|
||||
technically feasible. (But hey we can dream) And something not
|
||||
being on the list does not mean it isn't a neat idea. Bring it to
|
||||
the list.
|
||||
|
||||
Q18. I don't see you mentioning other file types on your list of ideas. What
|
||||
about supporting those?
|
||||
A18. Pessimist's Answer: At the current time we belive this is not very likely
|
||||
The Micronas chip (MAS3507) decoder in the archos does not natively
|
||||
support decoding and there is very little program space in the player to
|
||||
implement it ourselves. The alternative would be to write a software
|
||||
decoder as part of the RockBox firmware. However, as much as we love
|
||||
our players, the computing power of the Archos (SH1 microcontroller) is
|
||||
not fully sufficent for this need.
|
||||
|
||||
Optimist's Answer: We can play any format if only we can write code for
|
||||
the DSP to decode it. The MAS 3507 (and 3587) are generic DSPs that
|
||||
simply have MP3 codecs in ROM. We can download new codecs in them and
|
||||
we will be the first to celebrate if we can get OGG or FLAC or anything
|
||||
into these DSPs. Unfortunately, we have no docs or tools for writing new
|
||||
MAS DSP code and Intermetall is very secretive about it. If anyone can
|
||||
help, please get in touch!
|
||||
|
||||
Q19. What about supporting playing of WMA files?
|
||||
A19. Dear Mr. Gates, you have two options. Re-read question #18, or go buy
|
||||
your own project.
|
||||
|
||||
Q20. What is the most recent version of Rockbox?
|
||||
A20. We recently released version 1.2, so head on over to
|
||||
http://rockbox.haxx.se/download/ and pull it down.
|
||||
Make sure to read the release notes.
|
||||
(http://rockbox.haxx.se/download/rockbox-1.2-notes.txt).
|
||||
|
||||
Q21. What do you plan to add to coming versions?
|
||||
A21. We have a rough idea of which features we plan/expect/hope to be included
|
||||
in which versions. Once again, remember that none of this is written in
|
||||
stone (noticing a pattern yet?)
|
||||
|
||||
Version 1.3
|
||||
Resume, persistent settings, proportional fonts, UI improvements,
|
||||
Improved charging
|
||||
|
||||
Version 1.4
|
||||
Autobuild playlists, Recording, Loadable fonts, Customizable WPS
|
||||
|
||||
Version 1.5
|
||||
File/directory management
|
||||
|
||||
Q22. I tried one of your firmware files and now I can't access my harddisk!
|
||||
When I turn on my jukebox, it says:
|
||||
Part. Error
|
||||
Pls Chck HD
|
||||
A22. Your harddisk has been password protected. We're not 100% sure why it
|
||||
happens, but you can unlock it yourself. Look at:
|
||||
http://rockbox.haxx.se/lock.html
|
||||
|
||||
Q23: This FAQ doesn't answer the question I have. What should I do?
|
||||
A23: You have a couple options here. You could forget the question, find an
|
||||
easier question, or accept '42' as the answer no matter what. We don't
|
||||
really recommend any of these (though I do opt for '42' often myself).
|
||||
What we do recommend is stopping by IRC, reading
|
||||
http://rockbox.haxx.se to see if the question was answered else
|
||||
where and just not included here, or ultimatly dropping an email to the
|
||||
mailing list (rockbox@cool.haxx.se) or the FAQ maintainer listed on the
|
||||
project homepage.
|
||||
|
||||
Q24: Are there other ways to contact the developers?
|
||||
A24: Yes.
|
||||
|
||||
Q25: Are you going to tell us what they are?
|
||||
A25: No. Post to the mailing list and we will get back to you.
|
||||
|
||||
Q26: But I _really_ want to talk with you in person.
|
||||
A26: I'm sorry. My girlfriend/boyfriend/pet says I'm not allowed to, and the
|
||||
doctors here won't let me have pens or pencils. They say its some rule
|
||||
about us not having sharp objects. I'm sorry. Now please stop calling me
|
||||
here.
|
||||
|
||||
Q27: Will you ever port Quake II to the Archos?
|
||||
A27: If you ask that again, I'm sending your address and phone number to the
|
||||
guy that mailed us with question #24.
|
||||
|
||||
Q28: Umm, was that sarcasm?
|
||||
A28: That's it, I'm mailing him now.
|
||||
|
||||
Q29: Is this legal? I mean, I'd just hate to see something like that
|
||||
challenged under the DMCA in all its ridiculousness. Any thoughts or
|
||||
ideas?
|
||||
A29: We believe we are in the green on this. We are not violating anyone's
|
||||
copyright and we are not circumventing any copy protection scheme.
|
||||
This has been a big point for the project since its inception. Some
|
||||
people wanted us to distribute patched versions of the original firmware,
|
||||
but seeing as that _would_ have violated Archos' copyright, we didn't
|
||||
follow that course of action.
|
||||
|
||||
Q30: On the website [and various information postings] you state
|
||||
"Every tiny bit was reverse engineered, disassembled and then
|
||||
re-written from scratch".
|
||||
If it was rewritten from scratch then why was it first reverse-engineered
|
||||
and disassembled? Instead this sounds more like someone disassembled it
|
||||
then used the understanding that they gained to create a new version,
|
||||
which is not quite the same as "from scratch".
|
||||
A30: Don't confuse the terms. Reverse engineering means examining a product
|
||||
to find out how it works. Disassembling the firmware is merely one tool
|
||||
used in that examination. Oscilloscopes and logic analyzers are other
|
||||
tools we have used. We have written every single byte of the Rockbox
|
||||
firmware. But we could not have written the software without first
|
||||
researching how the hardware was put together, i.e. reverse engineer it.
|
||||
All of this is completely legal. If you define "from scratch" as writing
|
||||
software without first researching the surrounding interfaces, then no
|
||||
software has ever been written from scratch.
|
||||
|
||||
Q31: Wait a minute here. When you released version 1.0 you did not have a
|
||||
single one of the ideas you have mentioned on your website actually
|
||||
implimented! Calling this version 1.0 is really misleading. Whats the
|
||||
story?!
|
||||
A31: In simple terms, the first release was called 1.0 because it had a basic
|
||||
working feature set that worked and had no known bugs. That is what 1.0
|
||||
meant. It is true that Rockbox 1.0 lacked most of the feature set that
|
||||
every sane user wanted. However, we never said it was more
|
||||
feature-complete or better in any way then the original firmware that
|
||||
early in the project. The first release was done as a proof of concept
|
||||
that our ideas are moving in the right direction. We also hoped that it
|
||||
would help bring the project some attention, and some additional
|
||||
developers. Adding the missing features was just a matter of time. In
|
||||
more recent releases we have completed many of our desired goals, and
|
||||
several new ones that were implimented to fullfill user requests.
|
||||
|
||||
Q32: I've heard talk of a 'Rolo'. What is that? (Or 'All you ever wanted
|
||||
to know about Rockbox boot loaders')
|
||||
A32: The developers have discussed the possibility of a boot loader. (Mainly
|
||||
because having one sounds cool, and isn't Rolo just a great name?)
|
||||
The idea would be that a user could use the load to choose between
|
||||
different verions of Rockbox or the Archo firmware itself. We have a
|
||||
working version of ROLO implimented for the players, and a version in
|
||||
development for the recorders. However, at this time, the patch for ROLO
|
||||
is not optimal for use and is not part of the main branch of the CVS.
|
||||
Once this improves and has been tested sufficently, it will become part of
|
||||
the main release. Please check the mailing list logs and irc logs for
|
||||
more information.
|
||||
|
||||
Q33: I was thinking about making the USB a bit more usable. What are the
|
||||
chances of using the USB port to [play games / share files / list
|
||||
the device as something other then a hard drive / sell my soul to you
|
||||
for a nickel]. What do you think?
|
||||
A33: You really don't want to know what I think, it involves road flares,
|
||||
microwave ovens and shaved cats. Enough said. But regarding the USB
|
||||
portion of your question, this is not feasible. First, any ideas
|
||||
regarding special communications over the USB port will not work because
|
||||
we have no control over the USB port itself. We are capable of
|
||||
dectecting if it is in use (so we know which mode to switch to) but that
|
||||
is it. Second, if you would like to have your Archos as a harddrive for
|
||||
another device, know that this will not work either. The Archos unit is
|
||||
a slave. Most other USB devices are slaves as well. So without some
|
||||
master involved there can be no communication. Sorry. Now about your
|
||||
soul. Would you settle for 3 cents and a small wad of belly button lint?
|
||||
|
||||
Q34: When I use RockBox my jukebox's red "error" light turns on a lot, but this
|
||||
doesn't happen on the factory firmware. Why?
|
||||
A34: Rockbox uses the red LED as harddisk activity light, not as an error
|
||||
light. Relax and enjoy the music.
|
||||
|
||||
Q35: How do I use the loadable fonts?
|
||||
A35: Loadable fonts are a work in progress. We do not have full documentation
|
||||
for it. The best we can do now is tell you that you need a valid .bdf
|
||||
font, and to use the tool "bdf2ajf" from CVS to conver to the .ajf format.
|
||||
The final .ajf font must be stored in the archos root as 'system.ajf'
|
||||
We do expect more documentation on this process shortly.
|
||||
|
||||
Q36: I have a question about the batteries...
|
||||
A36: STOP! We have put together a completely different FAQ for battery
|
||||
related questions.
|
||||
Check out: http://rockbox.haxx.se/docs/battery-faq.html
|
||||
|
||||
Q37: What is the WPS?
|
||||
A37: That is the 'While Playing Screen'. Basically this is what is shown on
|
||||
your player's display while we are playing your song.
|
||||
|
||||
Q38: What good is the WPS? How usable/flexible is it?
|
||||
A38: It is very good if you want information about the current item playing ;)
|
||||
Currently the WPS on the Player is very flexible. By using the file
|
||||
'wps.config' you can manage exactly how/what you want data displayed on
|
||||
your Archos Player. Currently this feature has not yet been added to the
|
||||
Recorder version of Rockbox. Please see
|
||||
http://rockbox.haxx.se/docs/custom_wps_format.html for more information.
|
||||
|
||||
Q39: Can the Player LCD font be modified?
|
||||
A39: The simple answer is no. This is because the Player font is character
|
||||
cell based (as opposed to the Recorder's bitmap based display). This
|
||||
means that we are able to choose what characters to display, but not how
|
||||
to display them. We do have the ability to change/create up to 4 chars
|
||||
on one model and 8 on another, however we are currently using several of
|
||||
these 'letters' to store icons for the player.
|
||||
|
||||
Q40: Why don't you have any games available for the Players?
|
||||
A40: The display on the Players is character cell and not bitmap based.
|
||||
This means we can only control what characters get displayed, not
|
||||
what pixels are shown. This makes the prospect of game play very
|
||||
slim (at least for anything involving graphics).
|
||||
|
||||
Q41: When recording is finally implimented in Rockbox, will it be possible to
|
||||
use custom codecs (like LAME) or is there a built in codec in the Archos?
|
||||
A41: The MP3 encoder is in the MAS3587F chip, and nothing we can change.
|
||||
|
||||
Q42: What are the max/min bitrates for recording on the Recorder's encoder?
|
||||
A42: The builtin encoder is variable bit rate only with a max of 192kbit/s,
|
||||
and a min of 32kbit/s.
|
||||
|
||||
Q43: I have a question about the id3v1 and id3v2 tags...
|
||||
A43: Stop! Here is all the information about that (if you still have
|
||||
questions when done, ask then.)
|
||||
|
||||
- Rockbox supports both id3v1 and id3v2
|
||||
|
||||
- The id3v2 support is limited to the first 300 bytes of the file. Some
|
||||
ripper programs tend to add very big tags first and then the important
|
||||
ones Rockbox wants to read end up beyond the first 300 bytes and then
|
||||
they remain unknown.
|
||||
|
||||
- If you believe that the tags you don't see *are* within 300 bytes, then
|
||||
please make the mp3 file available for one of the developers to try out.
|
||||
|
||||
- The 300-byte limit is subject to be removed in a future version
|
||||
|
||||
Q44: Would it be possible to record from line in on the player?
|
||||
A44: No.
|
||||
|
||||
Q45: Where exactly did the name 'Rockbox' come from?
|
||||
A45: Well you can follow the full line of emails at
|
||||
http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-01/0062.shtml
|
||||
However, the brief rundown is that it was recommended first by
|
||||
Tome Cvitan, and put to a vote (which it lost).
|
||||
|
||||
Funny thing about democracys. This isn't one ;) Our beloved project
|
||||
vetoed the winning name and chose Rockbox instead.
|
||||
http://rockbox.haxx.se/mail/archive/rockbox-archive-2002-01/0134.shtml
|
||||
|
||||
There you have it. Recommeded by users, decision by dictator.
|
||||
10
docs/FILES
10
docs/FILES
|
|
@ -1,10 +0,0 @@
|
|||
API
|
||||
BATTERY-FAQ
|
||||
CONTRIBUTING
|
||||
COPYING
|
||||
CREDITS
|
||||
CUSTOM_WPS_FORMAT
|
||||
FAQ
|
||||
FILES
|
||||
README
|
||||
UISIMULATOR
|
||||
47
docs/README
47
docs/README
|
|
@ -1,47 +0,0 @@
|
|||
__________ __ ___.
|
||||
Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
\/ \/ \/ \/ \/
|
||||
|
||||
Build your own archos.mod.
|
||||
|
||||
1. Check out 'firmware', 'apps' and 'tools' from CVS (or possibly from a
|
||||
downloaded archive). You may possibly want 'uisimulator' too (for trying
|
||||
out things on host before making target tests). If you haven't already
|
||||
done so, we advise you pull down the 'docs' directory as well.
|
||||
|
||||
If you do want to play with the simulator, read UISIMULATOR.
|
||||
|
||||
2. Build the tools by running 'make' in the tools/ directory.
|
||||
|
||||
3. Create your own build directory, preferably in the same directory as the
|
||||
firmware/ and apps/ directories. This is where all generated files will be
|
||||
put.
|
||||
|
||||
4. In your build directory, run the 'tools/configure' script and enter what
|
||||
target you want to build for and if you want a debug version or not. It'll
|
||||
prompt you. The debug version is for making a gdb version out of it. It is
|
||||
only useful if you run gdb towards your target Archos.
|
||||
|
||||
5. Make sure you have sh-elf-gcc and siblings in the PATH.
|
||||
|
||||
6. *ploink*. Now you have got a Makefile generated for you. Run 'make' and
|
||||
soon the necessary pieces from the firmware and the apps directories have
|
||||
been compiled and linked.
|
||||
|
||||
7. Copy the archos.mod file to your archos, reboot it and *smile*.
|
||||
|
||||
Whenever the tools/configure script gets updated, you can make your makefile
|
||||
updated too by running 'tools/configure update'
|
||||
|
||||
If you want to build for more than one target, just create a new build
|
||||
directory and create a setup for another target combination in there.
|
||||
|
||||
Questions anyone? Take them to the mailing list. We'll be happy to help you
|
||||
out!
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -1,91 +0,0 @@
|
|||
__________ __ ___.
|
||||
Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
\/ \/ \/ \/ \/
|
||||
|
||||
How to build the UISimulators
|
||||
|
||||
Terminology
|
||||
|
||||
The hardware is mainly separated in two different versions. The "Player" is
|
||||
the Archos Jukebox Player 6000 and Archos Studio 20, while the "Recorder" is
|
||||
the Archos Recorder 20. The "Player" has a character-based LCD screen with 2
|
||||
lines of 11 letters and a big round thing on the keypad (featuring 6
|
||||
different keys), while the "Recorder" has a graphical LCD and has all its 10
|
||||
keys separate.
|
||||
|
||||
1. Get Sources
|
||||
|
||||
The the very latest sources off the CVS server. Get the 'tools' dir,
|
||||
'firmware' dir, the 'apps' dir and the 'uisimulator' dir on the same dir
|
||||
level, to make it easier to build things (some of the files assume this
|
||||
hierarchy).
|
||||
|
||||
All CVS details can be found here: http://bjorn.haxx.se/rockbox/cvs.html
|
||||
|
||||
2. Build Uisimulator
|
||||
|
||||
For the X11 simulator:
|
||||
|
||||
(This has been compiled and run on at least Solaris and Linux. It should
|
||||
work on other unixes too but we haven't tried any other yet.)
|
||||
|
||||
Create a new directory and run the 'tools/configure' script in
|
||||
there. Select target to simulate and select simulation. The script will
|
||||
then generate a Makefile for you:
|
||||
|
||||
$ mkdir build-dir
|
||||
$ cd build-dir
|
||||
$ ../tools/configure
|
||||
|
||||
[ answer to questions ]
|
||||
|
||||
[ Makefile created, archos subdirectory created ]
|
||||
|
||||
$ make
|
||||
$ ./rockboxui
|
||||
|
||||
Note that the simulator uses a local subdirectory named 'archos' as "root
|
||||
directory" for the simulated box. Copy a bunch of mp3 files into that
|
||||
directory, create subdirectories and do all sorts of things you want to be
|
||||
able to browse when you fire up the simulator.
|
||||
|
||||
|
||||
For the Win32 simulator:
|
||||
|
||||
No info yet.
|
||||
|
||||
3. Run Uisimulator
|
||||
|
||||
To create a simulated disk drive for the simulator to see, create a
|
||||
subdirectory named 'archos' and populate it with a bunch of test
|
||||
files/directories.
|
||||
|
||||
Run 'rockboxui'.
|
||||
|
||||
4. Target Keypad Equivalents
|
||||
|
||||
The keyboard's numerical keypad is used to simulate the Archos keypads:
|
||||
|
||||
Keyboard Generic Archos
|
||||
-------- --------------
|
||||
+ ON
|
||||
8 UP
|
||||
2 DOWN
|
||||
4 LEFT
|
||||
6 RIGHT
|
||||
|
||||
Keyboard Recorder-only
|
||||
-------- --------------
|
||||
Enter OFF
|
||||
5 PLAY
|
||||
/ F1
|
||||
* F2
|
||||
- F3
|
||||
|
||||
Keyboard Player-only
|
||||
-------- --------------
|
||||
Enter MENU
|
||||
6 PLAY (there's no separation between PLAY and RIGHT)
|
||||
Loading…
Add table
Add a link
Reference in a new issue