forked from len0rd/rockbox
Added multi-screen API to the plugins API, made 'demystify plugin' use the remote display as well
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10167 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
4e819aa2af
commit
0028b05f3e
5 changed files with 98 additions and 62 deletions
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@ -7,7 +7,7 @@
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* \/ \/ \/ \/ \/
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* \/ \/ \/ \/ \/
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* $Id$
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* $Id$
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*
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*
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* Copyright (C) 2002 Björn Stenberg
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* Copyright (C) 2002 Bj<EFBFBD>n Stenberg
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*
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*
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* All files in this archive are subject to the GNU General Public License.
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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* See the file COPYING in the source tree root for full license agreement.
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@ -442,6 +442,12 @@ static const struct plugin_api rockbox_api = {
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set_int,
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set_int,
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reload_directory,
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reload_directory,
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set_bool,
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#if NB_SCREENS == 2
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{&screens[SCREEN_MAIN], &screens[SCREEN_REMOTE]},
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#else
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{&screens[SCREEN_MAIN]},
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#endif
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};
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};
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int plugin_load(const char* plugin, void* parameter)
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int plugin_load(const char* plugin, void* parameter)
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@ -7,7 +7,7 @@
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* \/ \/ \/ \/ \/
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* \/ \/ \/ \/ \/
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* $Id$
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* $Id$
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*
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*
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* Copyright (C) 2002 Björn Stenberg
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* Copyright (C) 2002 Bj<EFBFBD>n Stenberg
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*
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*
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* All files in this archive are subject to the GNU General Public License.
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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* See the file COPYING in the source tree root for full license agreement.
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@ -104,7 +104,7 @@
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#define PLUGIN_MAGIC 0x526F634B /* RocK */
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#define PLUGIN_MAGIC 0x526F634B /* RocK */
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/* increase this every time the api struct changes */
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/* increase this every time the api struct changes */
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#define PLUGIN_API_VERSION 22
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#define PLUGIN_API_VERSION 23
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/* update this to latest version if a change to the api struct breaks
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/* update this to latest version if a change to the api struct breaks
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backwards compatibility (and please take the opportunity to sort in any
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backwards compatibility (and please take the opportunity to sort in any
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@ -521,6 +521,8 @@ struct plugin_api {
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int* variable, void (*function)(int), int step, int min,
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int* variable, void (*function)(int), int step, int min,
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int max, void (*formatter)(char*, int, int, const char*) );
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int max, void (*formatter)(char*, int, int, const char*) );
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void (*reload_directory)(void);
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void (*reload_directory)(void);
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bool (*set_bool)(const char* string, bool* variable );
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struct screen* screens[NB_SCREENS];
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};
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};
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/* plugin header */
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/* plugin header */
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@ -54,6 +54,10 @@ PLUGIN_HEADER
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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#define DEMYSTIFY_RC_QUIT BUTTON_RC_STOP
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#define DEMYSTIFY_RC_QUIT BUTTON_RC_STOP
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#define DEMYSTIFY_RC_ADD_POLYGON BUTTON_RC_BITRATE
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#define DEMYSTIFY_RC_REMOVE_POLYGON BUTTON_RC_SOURCE
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#define DEMYSTIFY_RC_INCREASE_SPEED BUTTON_RC_VOL_UP
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#define DEMYSTIFY_RC_DECREASE_SPEED BUTTON_RC_VOL_DOWN
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#endif
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#endif
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#endif
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#endif
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@ -103,13 +107,13 @@ struct polygon
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/*
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/*
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* Generates a random polygon (which fits the screen size though)
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* Generates a random polygon (which fits the screen size though)
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*/
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*/
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void polygon_init(struct polygon * polygon)
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void polygon_init(struct polygon * polygon, struct screen * display)
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{
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{
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int i;
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int i;
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for(i=0;i<NB_POINTS;++i)
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for(i=0;i<NB_POINTS;++i)
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{
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{
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polygon->points[i].x=(rb->rand() % (LCD_WIDTH));
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polygon->points[i].x=(rb->rand() % (display->width));
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polygon->points[i].y=(rb->rand() % (LCD_HEIGHT));
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polygon->points[i].y=(rb->rand() % (display->height));
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}
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}
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}
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}
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@ -117,15 +121,15 @@ void polygon_init(struct polygon * polygon)
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* Draw the given polygon onto the screen
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* Draw the given polygon onto the screen
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*/
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*/
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void polygon_draw(struct polygon * polygon)
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void polygon_draw(struct polygon * polygon, struct screen * display)
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{
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{
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int i;
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int i;
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for(i=0;i<NB_POINTS-1;++i)
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for(i=0;i<NB_POINTS-1;++i)
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{
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{
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rb->lcd_drawline(polygon->points[i].x, polygon->points[i].y,
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display->drawline(polygon->points[i].x, polygon->points[i].y,
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polygon->points[i+1].x, polygon->points[i+1].y);
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polygon->points[i+1].x, polygon->points[i+1].y);
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}
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}
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rb->lcd_drawline(polygon->points[0].x, polygon->points[0].y,
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display->drawline(polygon->points[0].x, polygon->points[0].y,
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polygon->points[NB_POINTS-1].x,
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polygon->points[NB_POINTS-1].x,
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polygon->points[NB_POINTS-1].y);
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polygon->points[NB_POINTS-1].y);
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}
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}
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@ -154,7 +158,7 @@ void polygon_move_init(struct polygon_move * polygon_move)
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* Update the given polygon's position according to the given informations in
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* Update the given polygon's position according to the given informations in
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* polygon_move (polygon_move may be updated)
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* polygon_move (polygon_move may be updated)
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*/
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*/
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void polygon_update(struct polygon *polygon, struct polygon_move *polygon_move)
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void polygon_update(struct polygon *polygon, struct screen * display, struct polygon_move *polygon_move)
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{
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{
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int i, x, y, step;
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int i, x, y, step;
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for(i=0;i<NB_POINTS;++i)
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for(i=0;i<NB_POINTS;++i)
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x=1;
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x=1;
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polygon_move->move_steps[i].x=get_new_step(step);
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polygon_move->move_steps[i].x=get_new_step(step);
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}
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}
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else if(x>=LCD_WIDTH)
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else if(x>=display->width)
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{
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{
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x=LCD_WIDTH-1;
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x=display->width-1;
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polygon_move->move_steps[i].x=get_new_step(step);
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polygon_move->move_steps[i].x=get_new_step(step);
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}
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}
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polygon->points[i].x=x;
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polygon->points[i].x=x;
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y=1;
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y=1;
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polygon_move->move_steps[i].y=get_new_step(step);
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polygon_move->move_steps[i].y=get_new_step(step);
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}
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}
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else if(y>=LCD_HEIGHT)
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else if(y>=display->height)
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{
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{
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y=LCD_HEIGHT-1;
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y=display->height-1;
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polygon_move->move_steps[i].y=get_new_step(step);
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polygon_move->move_steps[i].y=get_new_step(step);
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}
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}
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polygon->points[i].y=y;
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polygon->points[i].y=y;
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* Drawing stuffs
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* Drawing stuffs
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*/
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*/
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void polygons_draw(struct polygon_fifo * polygons)
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void polygons_draw(struct polygon_fifo * polygons, struct screen * display)
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{
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{
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int i, j;
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int i, j;
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for(i=0, j=polygons->fifo_tail;i<polygons->nb_items;++i, ++j)
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for(i=0, j=polygons->fifo_tail;i<polygons->nb_items;++i, ++j)
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{
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{
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if(j>=MAX_POLYGONS)
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if(j>=MAX_POLYGONS)
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j=0;
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j=0;
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polygon_draw(&(polygons->tab[j]));
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polygon_draw(&(polygons->tab[j]), display);
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}
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}
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}
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}
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static struct polygon_fifo polygons;
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static struct polygon_move move; /* This describes the movement of the leading
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polygon, the others just follow */
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static struct polygon leading_polygon;
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void cleanup(void *parameter)
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void cleanup(void *parameter)
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{
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{
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(void)parameter;
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(void)parameter;
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rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
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rb->screens[SCREEN_MAIN]->backlight_set_timeout(rb->global_settings->backlight_timeout);
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#if NB_SCREENS==2
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rb->screens[SCREEN_REMOTE]->backlight_set_timeout(rb->global_settings->remote_backlight_timeout);
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#endif
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}
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}
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/*
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/*
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int button;
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int button;
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int sleep_time=DEFAULT_WAIT_TIME;
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int sleep_time=DEFAULT_WAIT_TIME;
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int nb_wanted_polygons=DEFAULT_NB_POLYGONS;
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int nb_wanted_polygons=DEFAULT_NB_POLYGONS;
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int i;
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fifo_init(&polygons);
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struct polygon_fifo polygons[NB_SCREENS];
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polygon_move_init(&move);
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struct polygon_move move[NB_SCREENS]; /* This describes the movement of the leading
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polygon_init(&leading_polygon);
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polygon, the others just follow */
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struct polygon leading_polygon[NB_SCREENS];
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FOR_NB_SCREENS(i)
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{
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fifo_init(&polygons[i]);
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polygon_move_init(&move[i]);
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polygon_init(&leading_polygon[i], rb->screens[i]);
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}
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while (true)
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while (true)
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{
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{
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if(polygons.nb_items>nb_wanted_polygons)
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FOR_NB_SCREENS(i)
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{
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struct screen * display=rb->screens[i];
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if(polygons[i].nb_items>nb_wanted_polygons)
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{ /* We have too many polygons, we must drop some of them */
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{ /* We have too many polygons, we must drop some of them */
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fifo_pop(&polygons);
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fifo_pop(&polygons[i]);
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}
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}
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if(nb_wanted_polygons==polygons.nb_items)
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if(nb_wanted_polygons==polygons[i].nb_items)
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{ /* We have the good number of polygons, we can safely drop the last
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{ /* We have the good number of polygons, we can safely drop
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one to add the new one later */
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the last one to add the new one later */
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fifo_pop(&polygons);
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fifo_pop(&polygons[i]);
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}
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}
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fifo_push(&polygons, &leading_polygon);
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fifo_push(&polygons[i], &leading_polygon[i]);
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/*
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/*
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* Then we update the leading polygon for the next round acording to
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* Then we update the leading polygon for the next round acording to
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* current move (the move may be altered in case of sreen border
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* current move (the move may be altered in case of sreen border
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* collision)
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* collision)
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*/
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*/
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polygon_update(&leading_polygon, &move);
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polygon_update(&leading_polygon[i], display, &move[i]);
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/* Now the drawing part */
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/* Now the drawing part */
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rb->lcd_clear_display();
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display->clear_display();
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polygons_draw(&polygons);
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polygons_draw(&polygons[i], display);
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rb->lcd_update();
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display->update();
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}
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/* Speed handling*/
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/* Speed handling*/
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if (sleep_time<0)/* full speed */
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if (sleep_time<0)/* full speed */
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rb->yield();
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rb->yield();
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#ifdef DEMYSTIFY_RC_QUIT
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#ifdef DEMYSTIFY_RC_QUIT
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case DEMYSTIFY_RC_QUIT :
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case DEMYSTIFY_RC_QUIT :
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#endif
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#endif
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case (DEMYSTIFY_QUIT):
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case DEMYSTIFY_QUIT:
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cleanup(NULL);
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cleanup(NULL);
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return PLUGIN_OK;
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return PLUGIN_OK;
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#ifdef DEMYSTIFY_RC_ADD_POLYGON
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case (DEMYSTIFY_ADD_POLYGON):
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case DEMYSTIFY_RC_ADD_POLYGON:
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#endif
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case DEMYSTIFY_ADD_POLYGON:
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if(nb_wanted_polygons<MAX_POLYGONS)
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if(nb_wanted_polygons<MAX_POLYGONS)
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++nb_wanted_polygons;
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++nb_wanted_polygons;
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break;
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break;
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case (DEMYSTIFY_REMOVE_POLYGON):
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#ifdef DEMYSTIFY_RC_REMOVE_POLYGON
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case DEMYSTIFY_RC_REMOVE_POLYGON:
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#endif
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case DEMYSTIFY_REMOVE_POLYGON:
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if(nb_wanted_polygons>MIN_POLYGONS)
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if(nb_wanted_polygons>MIN_POLYGONS)
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--nb_wanted_polygons;
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--nb_wanted_polygons;
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break;
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break;
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case (DEMYSTIFY_INCREASE_SPEED):
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#ifdef DEMYSTIFY_RC_INCREASE_SPEED
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case DEMYSTIFY_RC_INCREASE_SPEED:
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#endif
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case DEMYSTIFY_INCREASE_SPEED:
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if(sleep_time>=0)
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if(sleep_time>=0)
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--sleep_time;
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--sleep_time;
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break;
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break;
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case (DEMYSTIFY_DECREASE_SPEED):
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#ifdef DEMYSTIFY_RC_DECREASE_SPEED
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case DEMYSTIFY_RC_DECREASE_SPEED:
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#endif
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case DEMYSTIFY_DECREASE_SPEED:
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++sleep_time;
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++sleep_time;
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break;
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break;
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@ -363,8 +382,11 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb = api; /* copy to global api pointer */
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rb = api; /* copy to global api pointer */
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(void)parameter;
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(void)parameter;
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if (rb->global_settings->backlight_timeout > 0)
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if (rb->global_settings->backlight_timeout > 0)
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rb->backlight_set_timeout(1);/* keep the light on */
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{
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int i;
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FOR_NB_SCREENS(i)
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rb->screens[i]->backlight_set_timeout(1);/* keep the light on */
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}
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ret = plugin_main();
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ret = plugin_main();
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return ret;
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return ret;
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@ -100,6 +100,8 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
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screen->puts=&lcd_remote_puts;
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screen->puts=&lcd_remote_puts;
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screen->backlight_on=&remote_backlight_on;
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screen->backlight_on=&remote_backlight_on;
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screen->backlight_off=&remote_backlight_off;
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screen->backlight_off=&remote_backlight_off;
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screen->is_backlight_on=&is_remote_backlight_on;
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screen->backlight_set_timeout=&remote_backlight_set_timeout;
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break;
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break;
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#endif /* HAVE_REMOTE_LCD */
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#endif /* HAVE_REMOTE_LCD */
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@ -182,6 +184,8 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
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screen->puts=&lcd_puts;
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screen->puts=&lcd_puts;
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screen->backlight_on=&backlight_on;
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screen->backlight_on=&backlight_on;
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screen->backlight_off=&backlight_off;
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screen->backlight_off=&backlight_off;
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screen->is_backlight_on=&is_backlight_on;
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screen->backlight_set_timeout=&backlight_set_timeout;
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break;
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break;
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}
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}
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screen->screen_type=screen_type;
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screen->screen_type=screen_type;
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@ -127,6 +127,8 @@ struct screen
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#endif
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#endif
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void (*backlight_on)(void);
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void (*backlight_on)(void);
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void (*backlight_off)(void);
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void (*backlight_off)(void);
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bool (*is_backlight_on)(void);
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void (*backlight_set_timeout)(int index);
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void (*puts)(int x, int y, const unsigned char *str);
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void (*puts)(int x, int y, const unsigned char *str);
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};
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};
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